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  • swiftshader
  • src
  • OpenGL
  • libGLESv2
  • Framebuffer.cpp
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  • Chris Forbes's avatar
    Use GL_RGB as implementation color read format for GL_RGB565 · 3044c241
    Chris Forbes authored Sep 30, 2019
    dEQP is very unhappy (and asserts if built in debug) with this since it
    has the wrong channel count.
    
    Test: dEQP-GLES3.functional.read_pixels.alignment.*
    Change-Id: I35a46ba166d3964091d5e3b3066e3a593952c22a
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36810Tested-by: 's avatarChris Forbes <chrisforbes@google.com>
    Presubmit-Ready: Chris Forbes <chrisforbes@google.com>
    Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    3044c241
Framebuffer.cpp 18 KB
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