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Fix EmitImageWrite using wrong active lane mask · 2deb0df8Sean Risser authored
EmiteImageWrite() was writing to inactive lanes, which was causing several tests to fail. state->activeStoresAndAtomicsMask() returns the proper lane mask. Bug: b/184063472 Tests: dEQP-VK.glsl.builtin_var.fragdepth.* Change-Id: I24882cb963ed30052c4774318e1267041c89ee02 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/54368Tested-by:
Sean Risser <srisser@google.com> Commit-Queue: Sean Risser <srisser@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
2deb0df8
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