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  • swiftshader
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  • swiftshader
  • src
  • Vulkan
  • VkShaderModule.cpp
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  • Sean Risser's avatar
    Implement VK_KHR_uniform_buffer_standard_layout · 236d75a2
    Sean Risser authored Dec 11, 2020
    UniformBufferStandardLayout changes the alignment rules for uniform
    buffers. This doesn't change SwiftShader's behavior, and is treated as
    always enabled for the purposes of validating inputs to SPIRV-Tools.
    
    Bug: b/169604082
    Tests: dEQP-VK.ubo.*
    Change-Id: I0ec59ceb0bf6cc487f37e292a04e875268c37185
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/49868Tested-by: 's avatarSean Risser <srisser@google.com>
    Commit-Queue: Sean Risser <srisser@google.com>
    Kokoro-Result: kokoro <noreply+kokoro@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    236d75a2
VkShaderModule.cpp 1.82 KB
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