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  • swiftshader
  • third_party
  • subzero
  • CMakeLists.txt
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  • Nicolas Capens's avatar
    Assume Microsoft ABI on Windows · 52cb3d1b
    Nicolas Capens authored Jul 06, 2021
    The SUBZERO_USE_MICROSOFT_ABI macro definition was used to indicate that
    we want to use the Microsoft x86-64 calling convention, instead of
    the System V one which PNaCl assumes (even on Windows). Using the
    standard _WIN64 macro instead makes us not require defining the custom
    one as part of our build.
    
    SUBZERO_USE_MICROSOFT_ABI was also being used to decide whether to emit
    stack probes. For 32-bit Windows targets, use the _WIN32 macro instead.
    Note that when _WIN64 is defined, _WIN32 is also defined, but to avoid
    confusion we use _WIN64 in the X8664 backend.
    
    Bug: b/179832693
    Change-Id: Ic2e62d3dc26543876673c07b9ccc01e9d92762bf
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/55528
    Kokoro-Result: kokoro <noreply+kokoro@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
    52cb3d1b
CMakeLists.txt 3.5 KB
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