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  • swiftshader
  • third_party
  • SPIRV-Tools
  • Android.bp
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  • Chris Forbes's avatar
    Adjust Android vulkan build · 0deebed7
    Chris Forbes authored Apr 05, 2019
    - Add initial device-side build configuration for LLVM7
    - Made platform headers module available everywhere (host, device+core, device+vendor)
    - Added missing source files from src/Vulkan/*
    - Adjusted SPIRV-Tools build to be available to vendor code, and static only
      (otherwise we end up with a .so for it in the vendor image)
    
    Bug: b/122837488
    Change-Id: I9be0eaf91c90a6967fe9d3f8350c94c530f61122
    Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/28409Tested-by: 's avatarChris Forbes <chrisforbes@google.com>
    Presubmit-Ready: Chris Forbes <chrisforbes@google.com>
    Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com>
    Reviewed-by: 's avatarGreg Hartman <ghartman@google.com>
    Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
    0deebed7
Android.bp 8.76 KB
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