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  • swiftshader
  • src
  • OpenGL
  • compiler
  • OutputASM.h
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  • Alexis Hetu's avatar
    Implement flat interpolation qualifier support. · 12b00506
    Alexis Hetu authored May 20, 2016
    By default vertex shader outputs/fragment shader inputs are
    smoothly interpolated. The 'flat' keyword can be used to change
    the interpolation to "flat", which basically means that no
    interpolation is performed. "flat" is the only interpolation
    qualifier accepted for integer types.
    
    This change fixes all shaders/precision dEQP tests as well as a
    few fragment output integer format types related tests.
    
    Change-Id: Ic64b0ec40c705d885c255b3b671cf7460965dfee
    Reviewed-on: https://swiftshader-review.googlesource.com/5390Tested-by: 's avatarNicolas Capens <capn@google.com>
    Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
    Reviewed-by: 's avatarNicolas Capens <capn@google.com>
    12b00506
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