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  • swiftshader
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  • swiftshader
  • src
  • OpenGL
  • libGLESv2
  • BUILD.gn
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  • Alexis Hetu's avatar
    Give SwiftShader libraries a unique name on Mac · f483671b
    Alexis Hetu authored Sep 23, 2016
    It appears that some bundling operations on Mac actually
    require that all libraries have a unique name, since
    output_dir is effectively ignored and overwritten in that
    scenario, so I have to remove that renaming code on Mac so
    that SwiftShader doesn't clash with Angle.
    
    Change-Id: I3d36df525ad9229da0c35f27d367e7deef7e430d
    Reviewed-on: https://swiftshader-review.googlesource.com/7271Tested-by: 's avatarAlexis Hétu <sugoi@google.com>
    Reviewed-by: 's avatarNicolas Capens <capn@google.com>
    f483671b
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