Ignore two unused variables in llvm

... to allow rolling SwiftShader for Android. external/swiftshader/third_party/llvm-10.0/llvm/lib/Support/ ManagedStatic.cpp:21:30: error: unused variable 'ManagedStaticMutex' external/swiftshader/third_party/llvm-10.0/llvm/lib/Support/ ManagedStatic.cpp:22:24: error: unused variable 'mutex_init_flag' Bug: b/171498948 Test: build inside Android repo Change-Id: Idc3ab2ef4de759c14499454f5d841b750124686b Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/52648 Presubmit-Ready: Jason Macnak <natsu@google.com> Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com> Tested-by: 's avatarJason Macnak <natsu@google.com> Commit-Queue: Jason Macnak <natsu@google.com>
parent ed7c4d5c
......@@ -1026,6 +1026,7 @@ cc_defaults {
"-Wno-implicit-fallthrough",
"-Wno-unreachable-code-loop-increment",
"-Wno-unused-parameter",
"-Wno-unused-variable",
],
}
......
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