Implement GL_OES_fbo_render_mipmap.
This enables binding any texture mipmap level as a framebuffer
attachment.
Bug swiftshader:104
Change-Id: I3d4ea637ddd38bb62ca1363fe2c69c569eea36e9
Reviewed-on: https://swiftshader-review.googlesource.com/18008Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Lingfeng Yang <lfy@google.com>
Tested-by:
Nicolas Capens <nicolascapens@google.com>
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