Build fix
libGL was broken (probably by the recent namespace change, not sure)
Change-Id: I27e461f82a652cb8f9a646ab1d4091195efc454b
Reviewed-on: https://swiftshader-review.googlesource.com/5054Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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