Rename multiSampledBresenham to enableMultiSampling
The pipeline code doesn't need to know whether we're drawing Bresenham
lines or anything else. It just needs to know whether or not to enable
multisample rasterization for a multisample render target.
Also rename multiSample to multiSampleCount.
Bug: b/142965928
Change-Id: I34395e90d502c49cd13e0087d4b323d222cb2064
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/40169
Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Tested-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
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