Dispatch EGL entry functions to avoid resolving to the same symbol.
Bug 18752589
Change-Id: I96bbad9ab0593b93b219ec8a769523342497c5da
Reviewed-on: https://swiftshader-review.googlesource.com/2910Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Nicolas Capens <capn@google.com>
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