Added proper transform feedback checks to glDrawRangeElements
It is illegal to start a new draw operation while a transform
feedback is active.
Change-Id: I5ebb01889ce5154162a51f5e6cfbc8431554c879
Reviewed-on: https://swiftshader-review.googlesource.com/3549Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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