Device: Use std::unique_ptr instead of raw pointers
Instead of using raw pointers, use `std::unique_ptr`.
Bug: b/126126820
Change-Id: Ia095f6aec1448c2153a0b0159f25a2946054e64b
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43813Tested-by:
Ben Clayton <bclayton@google.com>
Kokoro-Result: kokoro <noreply+kokoro@google.com>
Reviewed-by:
Chris Forbes <chrisforbes@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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