Commit 1d672448 by Alexis Hetu Committed by Alexis Hétu

Fixed Windows warnings

- Removed unused variables - Removed unreachable code - Fixed size_t <-> int conversions - Fixed uninitialized variables Change-Id: Ifc3912e92b8f0710094e939bd0da4757148b559a Reviewed-on: https://swiftshader-review.googlesource.com/5681Tested-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com>
parent 46c1b917
......@@ -82,7 +82,7 @@ namespace sw
surfaceDescription.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
surfaceDescription.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
surfaceDescription.dwBackBufferCount = 1;
long result = directDraw->CreateSurface(&surfaceDescription, &frontBuffer, 0);
directDraw->CreateSurface(&surfaceDescription, &frontBuffer, 0);
if(frontBuffer)
{
......@@ -352,7 +352,6 @@ namespace sw
{
int width = DDSD.dwWidth;
int height = DDSD.dwHeight;
int bitDepth = DDSD.ddpfPixelFormat.dwRGBBitCount;
int stride = DDSD.lPitch;
void *sourceBuffer = DDSD.lpSurface;
......@@ -424,7 +423,6 @@ namespace sw
{
width = DDSD.dwWidth;
height = DDSD.dwHeight;
int bitDepth = DDSD.ddpfPixelFormat.dwRGBBitCount;
stride = DDSD.lPitch;
locked = DDSD.lpSurface;
......
......@@ -152,8 +152,6 @@ public:
default:
return false;
}
return false;
}
bool operator!=(const int i) const
......@@ -194,8 +192,6 @@ public:
default:
return false; // Invalid operation, handled at semantic analysis
}
return false;
}
bool operator<(const ConstantUnion& constant) const
......@@ -211,8 +207,6 @@ public:
default:
return false; // Invalid operation, handled at semantic analysis
}
return false;
}
bool operator<=(const ConstantUnion& constant) const
......@@ -228,8 +222,6 @@ public:
default:
return false; // Invalid operation, handled at semantic analysis
}
return false;
}
bool operator>=(const ConstantUnion& constant) const
......@@ -245,8 +237,6 @@ public:
default:
return false; // Invalid operation, handled at semantic analysis
}
return false;
}
ConstantUnion operator+(const ConstantUnion& constant) const
......
......@@ -542,13 +542,13 @@ bool Display::isValidWindow(EGLNativeWindowType window)
return status == True;
}
return false;
#elif defined(__APPLE__)
return sw::OSX::IsValidWindow(window);
#else
#error "Display::isValidWindow unimplemented for this platform"
return false;
#endif
return false;
}
bool Display::hasExistingWindowSurface(EGLNativeWindowType window)
......
......@@ -1043,17 +1043,15 @@ EGLDisplay GetPlatformDisplayEXT(EGLenum platform, void *native_display, const E
{
TRACE("(EGLenum platform = 0x%X, void *native_display = %p, const EGLint *attrib_list = %p)", platform, native_display, attrib_list);
switch(platform)
{
#if defined(__linux__) && !defined(__ANDROID__)
case EGL_PLATFORM_X11_EXT: break;
case EGL_PLATFORM_GBM_KHR: break;
#endif
default:
return error(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
}
switch(platform)
{
case EGL_PLATFORM_X11_EXT: break;
case EGL_PLATFORM_GBM_KHR: break;
default:
return error(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
}
#if defined(__linux__) && !defined(__ANDROID__)
if(platform == EGL_PLATFORM_X11_EXT)
{
if(!libX11)
......@@ -1075,9 +1073,11 @@ EGLDisplay GetPlatformDisplayEXT(EGLenum platform, void *native_display, const E
return success(HEADLESS_DISPLAY);
}
#endif
return success(PRIMARY_DISPLAY); // We only support the default display
return success(PRIMARY_DISPLAY); // We only support the default display
#else
return error(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
#endif
}
EGLSurface CreatePlatformWindowSurfaceEXT(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list)
......
......@@ -125,7 +125,7 @@ GLenum IndexDataManager::prepareIndexData(GLenum type, GLuint start, GLuint end,
}
else
{
unsigned int streamOffset = 0;
size_t streamOffset = 0;
int convertCount = count;
streamingBuffer->reserveSpace(convertCount * typeSize(type), type);
......@@ -143,7 +143,7 @@ GLenum IndexDataManager::prepareIndexData(GLenum type, GLuint start, GLuint end,
computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex);
translated->indexBuffer = streamingBuffer->getResource();
translated->indexOffset = streamOffset;
translated->indexOffset = static_cast<unsigned int>(streamOffset);
}
if(translated->minIndex < start || translated->maxIndex > end)
......@@ -165,7 +165,7 @@ std::size_t IndexDataManager::typeSize(GLenum type)
}
}
StreamingIndexBuffer::StreamingIndexBuffer(unsigned int initialSize) : mIndexBuffer(NULL), mBufferSize(initialSize)
StreamingIndexBuffer::StreamingIndexBuffer(size_t initialSize) : mIndexBuffer(NULL), mBufferSize(initialSize)
{
if(initialSize > 0)
{
......@@ -188,7 +188,7 @@ StreamingIndexBuffer::~StreamingIndexBuffer()
}
}
void *StreamingIndexBuffer::map(unsigned int requiredSpace, unsigned int *offset)
void *StreamingIndexBuffer::map(size_t requiredSpace, size_t *offset)
{
void *mapPtr = NULL;
......@@ -217,7 +217,7 @@ void StreamingIndexBuffer::unmap()
}
}
void StreamingIndexBuffer::reserveSpace(unsigned int requiredSpace, GLenum type)
void StreamingIndexBuffer::reserveSpace(size_t requiredSpace, GLenum type)
{
if(requiredSpace > mBufferSize)
{
......
......@@ -37,19 +37,19 @@ struct TranslatedIndexData
class StreamingIndexBuffer
{
public:
StreamingIndexBuffer(unsigned int initialSize);
StreamingIndexBuffer(size_t initialSize);
virtual ~StreamingIndexBuffer();
void *map(unsigned int requiredSpace, unsigned int *offset);
void *map(size_t requiredSpace, size_t *offset);
void unmap();
void reserveSpace(unsigned int requiredSpace, GLenum type);
void reserveSpace(size_t requiredSpace, GLenum type);
sw::Resource *getResource() const;
private:
sw::Resource *mIndexBuffer;
unsigned int mBufferSize;
unsigned int mWritePosition;
size_t mBufferSize;
size_t mWritePosition;
};
class IndexDataManager
......
......@@ -776,7 +776,7 @@ namespace es2
return error(GL_INVALID_ENUM, false);
}
if(internalformat != format)
if((GLenum)internalformat != format)
{
if(clientVersion < 3)
{
......@@ -993,7 +993,7 @@ namespace es2
#undef VALIDATE_INTERNALFORMAT
if(internalformat != format && !validSizedInternalformat)
if((GLenum)internalformat != format && !validSizedInternalformat)
{
return error(GL_INVALID_OPERATION, false);
}
......
......@@ -51,7 +51,7 @@ namespace sw
{
if(actualSize == 0) // Estimate size
{
int instructionCount = 0;
size_t instructionCount = 0;
for(llvm::Function::const_iterator basicBlock = function->begin(); basicBlock != function->end(); basicBlock++)
{
instructionCount += basicBlock->size();
......
......@@ -133,7 +133,7 @@ namespace sw
#else
for(int j = 1; j < codeSize - 4; j++)
{
unsigned char modRM_SIB = entry[j - 1];
// unsigned char modRM_SIB = entry[j - 1];
uint64_t address = *(uint64_t*)&entry[j];
// if((modRM_SIB & 0x05) == 0x05 && (address % 4) == 0)
......
......@@ -2577,8 +2577,6 @@ namespace sw
default:
return bytes(format) * width * height * depth;
}
return 0;
}
bool Surface::isStencil(Format format)
......@@ -2834,8 +2832,6 @@ namespace sw
default:
return false;
}
return false;
}
bool Surface::isSRGBwritable(Format format)
......
......@@ -191,7 +191,7 @@ namespace sw
}
}
void VertexProcessor::setTransformFeedbackBuffer(int index, sw::Resource* buffer, int offset, unsigned int reg, unsigned int row, unsigned int col, size_t stride)
void VertexProcessor::setTransformFeedbackBuffer(int index, sw::Resource* buffer, int offset, unsigned int reg, unsigned int row, unsigned int col, unsigned int stride)
{
transformFeedbackInfo[index].buffer = buffer;
transformFeedbackInfo[index].offset = offset;
......
......@@ -195,7 +195,7 @@ namespace sw
void setUniformBuffer(int index, sw::Resource* uniformBuffer, int offset);
void lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]);
void setTransformFeedbackBuffer(int index, sw::Resource* transformFeedbackBuffer, int offset, unsigned int reg, unsigned int row, unsigned int col, size_t stride);
void setTransformFeedbackBuffer(int index, sw::Resource* transformFeedbackBuffer, int offset, unsigned int reg, unsigned int row, unsigned int col, unsigned int stride);
void lockTransformFeedbackBuffers(byte** t, unsigned int* v, unsigned int* r, unsigned int* c, unsigned int* s, sw::Resource* transformFeedbackBuffers[]);
// Transformations
......@@ -308,11 +308,11 @@ namespace sw
TransformFeedbackInfo();
Resource* buffer;
int offset;
int reg;
int row;
int col;
size_t stride;
unsigned int offset;
unsigned int reg;
unsigned int row;
unsigned int col;
unsigned int stride;
};
TransformFeedbackInfo transformFeedbackInfo[MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS];
......
......@@ -378,9 +378,9 @@ namespace sw
void PixelPipeline::blendTexture(Vector4s &temp, Vector4s &texture, int stage)
{
Vector4s *arg1;
Vector4s *arg2;
Vector4s *arg3;
Vector4s *arg1 = nullptr;
Vector4s *arg2 = nullptr;
Vector4s *arg3 = nullptr;
Vector4s res;
Vector4s constant;
......
......@@ -1457,7 +1457,7 @@ namespace sw
usedSamplers |= 1 << i;
}
const Shader::Instruction *Shader::getInstruction(unsigned int i) const
const Shader::Instruction *Shader::getInstruction(size_t i) const
{
ASSERT(i < instruction.size());
......
......@@ -552,7 +552,7 @@ namespace sw
void append(Instruction *instruction);
void declareSampler(int i);
const Instruction *getInstruction(unsigned int i) const;
const Instruction *getInstruction(size_t i) const;
int size(unsigned long opcode) const;
static int size(unsigned long opcode, unsigned short version);
......
......@@ -30,7 +30,7 @@ namespace sw
for(int i = 0; i < MAX_VERTEX_INPUTS; i++)
{
input[i] = Semantic(-1, -1);
input[i] = Semantic();
}
if(vs) // Make a copy
......@@ -62,7 +62,7 @@ namespace sw
for(int i = 0; i < MAX_VERTEX_INPUTS; i++)
{
input[i] = Semantic(-1, -1);
input[i] = Semantic();
}
optimize();
......
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