Commit 1e6a5fd9 by Nicolas Capens

Copy d3d9.dll builds to lib directory.

Change-Id: Iea408eb9beb6aa3eec4d4e64a3bd34510411dfaa Reviewed-on: https://swiftshader-review.googlesource.com/5360Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarNicolas Capens <capn@google.com>
parent 6631fb24
...@@ -159,6 +159,10 @@ ...@@ -159,6 +159,10 @@
<TargetMachine>MachineX86</TargetMachine> <TargetMachine>MachineX86</TargetMachine>
<OutputFile>$(OutDir)d3d9.dll</OutputFile> <OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link> </Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl> <Midl>
...@@ -193,6 +197,10 @@ ...@@ -193,6 +197,10 @@
<TargetMachine>MachineX64</TargetMachine> <TargetMachine>MachineX64</TargetMachine>
<OutputFile>$(OutDir)d3d9.dll</OutputFile> <OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link> </Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
...@@ -234,6 +242,10 @@ ...@@ -234,6 +242,10 @@
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration> <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<OutputFile>$(OutDir)d3d9.dll</OutputFile> <OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link> </Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<ClCompile> <ClCompile>
...@@ -274,6 +286,10 @@ ...@@ -274,6 +286,10 @@
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration> <LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
<OutputFile>$(OutDir)d3d9.dll</OutputFile> <OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link> </Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl> <Midl>
...@@ -319,6 +335,10 @@ ...@@ -319,6 +335,10 @@
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration> <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<OutputFile>$(OutDir)d3d9.dll</OutputFile> <OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link> </Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
<Midl> <Midl>
...@@ -363,6 +383,10 @@ ...@@ -363,6 +383,10 @@
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration> <LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
<OutputFile>$(OutDir)d3d9.dll</OutputFile> <OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link> </Link>
<PostBuildEvent>
<Command>mkdir "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(ProjectDir)..\..\lib\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="Capabilities.cpp" /> <ClCompile Include="Capabilities.cpp" />
......
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