Use {MIN,MAX}_TEXEL_OFFSET in device limits
Change-Id: I8c631f3b956d206cc1377c1d38c93f418afc20fd
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/34988Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
Tested-by:
Chris Forbes <chrisforbes@google.com>
Presubmit-Ready: Chris Forbes <chrisforbes@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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