Fixed detaching a buffer
- Quite a few buffers weren't being checked properly when a buffer
was getting detached from the current context.
- Only current objects (TransformFeedback, VertexArray) should be
affected by this.
Change-Id: I621c9fa45a951db5634616884cf57d5cb21d9bda
Reviewed-on: https://swiftshader-review.googlesource.com/4748Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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