Check count > 0 not != 0 in Resource acquisition.
On low-resolution Android Emulator AVDs run with -gpu
swiftshader_indirect, it's possible to run fast enough to see count ==
-1 on Resource acquisition. Check for that.
bug: 70950184
Test: API 27 Chrome is usable on a 480x800 or smaller device
Change-Id: I4f4cf9cd0ab1bc2bce846f0af6ffbbe243bc1a96
Reviewed-on: https://swiftshader-review.googlesource.com/15508Reviewed-by:
Lingfeng Yang <lfy@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
Tested-by:
Lingfeng Yang <lfy@google.com>
Showing
Please
register
or
sign in
to comment