Commit 29faf67e by Nicolas Capens

Remove unused return value.

Change-Id: I99731b6697a4ae92b1d04c8a8d895a0cf19d580c Reviewed-on: https://swiftshader-review.googlesource.com/4545Tested-by: 's avatarNicolas Capens <capn@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com>
parent 70589080
...@@ -951,7 +951,7 @@ GLuint Context::createVertexArray() ...@@ -951,7 +951,7 @@ GLuint Context::createVertexArray()
{ {
GLuint handle = mVertexArrayNameSpace.allocate(); GLuint handle = mVertexArrayNameSpace.allocate();
mVertexArrayMap[handle] = NULL; mVertexArrayMap[handle] = nullptr;
return handle; return handle;
} }
...@@ -1268,9 +1268,9 @@ void Context::bindRenderbuffer(GLuint renderbuffer) ...@@ -1268,9 +1268,9 @@ void Context::bindRenderbuffer(GLuint renderbuffer)
mState.renderbuffer = getRenderbuffer(renderbuffer); mState.renderbuffer = getRenderbuffer(renderbuffer);
} }
bool Context::bindVertexArray(GLuint array) void Context::bindVertexArray(GLuint array)
{ {
VertexArray* vertexArray = getVertexArray(array); VertexArray *vertexArray = getVertexArray(array);
if(!vertexArray) if(!vertexArray)
{ {
...@@ -1279,8 +1279,6 @@ bool Context::bindVertexArray(GLuint array) ...@@ -1279,8 +1279,6 @@ bool Context::bindVertexArray(GLuint array)
} }
mState.vertexArray = array; mState.vertexArray = array;
return !!vertexArray;
} }
void Context::bindGenericUniformBuffer(GLuint buffer) void Context::bindGenericUniformBuffer(GLuint buffer)
...@@ -1540,7 +1538,7 @@ VertexArray *Context::getVertexArray(GLuint array) const ...@@ -1540,7 +1538,7 @@ VertexArray *Context::getVertexArray(GLuint array) const
{ {
VertexArrayMap::const_iterator vertexArray = mVertexArrayMap.find(array); VertexArrayMap::const_iterator vertexArray = mVertexArrayMap.find(array);
return (vertexArray == mVertexArrayMap.end()) ? NULL : vertexArray->second; return (vertexArray == mVertexArrayMap.end()) ? nullptr : vertexArray->second;
} }
VertexArray *Context::getCurrentVertexArray() const VertexArray *Context::getCurrentVertexArray() const
......
...@@ -571,7 +571,7 @@ public: ...@@ -571,7 +571,7 @@ public:
void bindReadFramebuffer(GLuint framebuffer); void bindReadFramebuffer(GLuint framebuffer);
void bindDrawFramebuffer(GLuint framebuffer); void bindDrawFramebuffer(GLuint framebuffer);
void bindRenderbuffer(GLuint renderbuffer); void bindRenderbuffer(GLuint renderbuffer);
bool bindVertexArray(GLuint array); void bindVertexArray(GLuint array);
void bindGenericUniformBuffer(GLuint buffer); void bindGenericUniformBuffer(GLuint buffer);
void bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size); void bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size);
void bindGenericTransformFeedbackBuffer(GLuint buffer); void bindGenericTransformFeedbackBuffer(GLuint buffer);
......
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