Fixed how SwiftShader is compiled on different platforms
Since the swiftshader libraries are loaded at runtime
by chromium, the correct way to add swiftshader as a
dependency is to use 'loadable_module' for mac and
'data_deps' for other platforms.
BUG=31645700
Change-Id: Ic393a4132fbfc44e71247fc0294cca2cb57d35c8
Reviewed-on: https://swiftshader-review.googlesource.com/7217Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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