Disable filtering on 1x1 textures.
Textures with just one texel don't require filtering. This also avoids precision
issues for pedantic tests which expect exact values.
Bug swiftshader:39
Change-Id: I52c5697e277523e2b8cb2c879ba0a7b2296ee7c5
Reviewed-on: https://swiftshader-review.googlesource.com/9068Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Nicolas Capens <capn@google.com>
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