Fixed internal format queries
A few things were missing in internal format queries
- GL_RGB and GL_RGBA are renderable formats
- Integer types have no multisampling
- If bufSize is 0, we should not write to the params output
Change-Id: If6ba2f28b368e780eca8e89ef033deacf9cc523b
Reviewed-on: https://swiftshader-review.googlesource.com/4752Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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