Commit 3b5e426b by Nicolas Capens Committed by Nicolas Capens

Remove unused preprocessor definitions.

Bug b/116336664 Change-Id: I388b3c602d0b697ecedf19e390d8008ada0ea849 Reviewed-on: https://swiftshader-review.googlesource.com/c/21289Tested-by: 's avatarNicolas Capens <nicolascapens@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
parent e5051aa3
......@@ -94,7 +94,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;EGLAPI=;EGL_EGLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
......@@ -114,7 +114,7 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;EGLAPI=;EGL_EGLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;DEBUGGER_WAIT_DIALOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;DEBUGGER_WAIT_DIALOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
......@@ -132,7 +132,7 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;EGLAPI=;EGL_EGLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;DEBUGGER_WAIT_DIALOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;DEBUGGER_WAIT_DIALOG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
......@@ -152,7 +152,7 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platfor
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>$(SolutionDir)include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;EGLAPI=;EGL_EGLEXT_PROTOTYPES;NO_SANITIZE_FUNCTION=;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
......
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