Fix array texture LOD computation.
2D array textures use 2D LOD calculations, not 3D.
Change-Id: I0ce834bc4afb63dfeba3d9662105ffdaa07028da
Reviewed-on: https://swiftshader-review.googlesource.com/4716Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Nicolas Capens <capn@google.com>
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