Implement OpenGL single-color specular lighting.
Change-Id: I40f9ad720bdbd93c44be8fb991dfbf055a3eceba
Reviewed-on: https://swiftshader-review.googlesource.com/3803Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Nicolas Capens <capn@google.com>
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