Optimize floating-point minimum/maximum operations.
Combine a floating-point compare + select into min/max operations on
x86 using SSE2 instructions, where equivalent. Only handles the most
common cases for now (but for both scalars and vectors):
x > y ? x : y -> max
x < y ? x : y -> min
BUG=swiftshader:19
Change-Id: Ic87bfa90cefd8014af5624d85a2ecef1c891e328
Reviewed-on: https://chromium-review.googlesource.com/439814Reviewed-by:
Jim Stichnoth <stichnot@chromium.org>
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