Remove the custom Visual Studio solution and projects
CMake should be used instead.
Note that the CMake build does not support the D3D9 and D3D8 targets.
They can still be built with Visual Studio 2019 from the 'legacy-d3d9'
branch.
Bug: b/139189696
Change-Id: I7b5006fa98e479d6d1a3bb75d379a5818a560c20
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43231
Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Tested-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
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