CMake: split out SwiftShader GL deps into separate files
This change add a CMakeLists in each of the following folders, and
creates the following targets:
src/Common -> gl_common
src/Main -> gl_main
src/Renderer -> gl_renderer
src/Shader -> gl_shader
Bug: b/145758253
Change-Id: Ia1f68d0689f80955586235e125e0197da25d692d
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43550
Kokoro-Result: kokoro <noreply+kokoro@google.com>
Tested-by:
Antonio Maiorano <amaiorano@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
Showing
src/Common/CMakeLists.txt
0 → 100644
src/Main/CMakeLists.txt
0 → 100644
src/Renderer/CMakeLists.txt
0 → 100644
src/Shader/CMakeLists.txt
0 → 100644
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