Plumb constants through to the sampler, and make sRGB work
Change-Id: Ib4974a5f0dea325e198905cb94bae138ccac4c6e
Test: dEQP-VK.texture.swizzle.component_mapping.*
Bug: b/129523279
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/29950Tested-by:
Chris Forbes <chrisforbes@google.com>
Presubmit-Ready: Chris Forbes <chrisforbes@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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