No longer ignoring filter option in glBlitFramebuffer
"filter" option was ignored. Simply added the argument
to the context function to fix the issue.
Change-Id: I108c4128bbc4f319091f082df96e056057f926fe
Reviewed-on: https://swiftshader-review.googlesource.com/7363Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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