Commit 59d55a33 by Sean Risser

Update ANGLE docs to match MakeCurrent status

MakeCurrent no longer generates EGL_BAD_SURFACE when the pbuffers are IOSurfaces. So the documentation has been updated to match. Bug chromium:987289 Change-Id: Id074d9d6d8d0a50c91ec725ec2016a4f5ad4b6e4 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/34568 Presubmit-Ready: Sean Risser <srisser@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com> Tested-by: 's avatarSean Risser <srisser@google.com>
parent f63c4e51
......@@ -21,7 +21,7 @@ Status
Version
Version 1, Dec 6, 2017
Version 2, Aug 1, 2019
Number
......@@ -108,11 +108,6 @@ Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
of the associcated IOSurface object are undefined while the pbuffer is
bound to a client texture."
Append to the list of errors generated by eglMakeCurrent in Section 3.7.3:
" - If either draw or read are pbuffers created with
eglCreatePbufferFromClientBuffer with <buftype> set to EGL_IOSURFACE_ANGLE,
an EGL_BAD_SURFACE is generated."
Issues
There are no issues, please move on.
......@@ -120,3 +115,4 @@ Issues
Revision History
Version 1, 2017/12/06 - first draft.
Version 2, 2019/08/01 - allow MakeCurrent
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