Implement GL_CURRENT_COLOR/NORMAL/TEXTURE_COORDS for glGetFloatv().
Bug b/31913614
Bug b/32087196
Change-Id: I45c06c7cb907ae1f1efc57c6302044334159c828
Reviewed-on: https://swiftshader-review.googlesource.com/7734Tested-by:
Nicolas Capens <capn@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
Showing
Please
register
or
sign in
to comment