Fix depth clamping during 'very' early depth test.
We perform depth testing before computing scanline invariants, as an
optimization. But it was not taking into account that the
fixed-function depth value may require clamping due to the depth bias.
Bug swiftshader:82
Change-Id: I6f8953f9d060c73b5fe209b8cbad70e7cb7588b4
Reviewed-on: https://swiftshader-review.googlesource.com/13088Tested-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
Showing
Please
register
or
sign in
to comment