Android: add llvm-10 build file and fix build
This change makes it possible to build SwiftShader against llvm-10 on
Android. To enable this, the root Android.bp must be modified to depend
on libLLVM10_swiftshader, which will be done in a separate change.
Successfully built for arm, arm64, x86, and x64 with the following lunch
configs:
* blueline-userdebug
* aosp_x86-eng
* aosp_x86_64-eng
Bug: b/152339534
Change-Id: Id70f16f1dbde313bb97763d8a10a73a92c3530c9
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/46289
Kokoro-Result: kokoro <noreply+kokoro@google.com>
Tested-by:
Antonio Maiorano <amaiorano@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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third_party/llvm-10.0/Android.bp
0 → 100644
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