Remove the GL_NV_read_depth_stencil extension
Remove it root and stem to ensure there can't be any usage of it, since
it cannot be efficiently supported by ANGLE with SwiftShader Vulkan
without major changes.
Bug: b/147536183
Bug: b/147762087
Change-Id: Ib413e7c7f8d13ee22a5201e34163f592db572d86
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/40112
Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
Tested-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Lingfeng Yang <lfy@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
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