Commit 64d537a5 by Nicolas Capens Committed by Nicolas Capens

Change build output directory to 'out'.

Although we only produce libraries, 'lib' is confusing as an output directory. We already used 'out' for the CMake build. Bug b/116336664 Bug b/29024574 Change-Id: I2bc1015a72100f81f734fc969a32e9f5a967e17c Reviewed-on: https://swiftshader-review.googlesource.com/c/21228Tested-by: 's avatarNicolas Capens <nicolascapens@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
parent 8d5a94a5
......@@ -15,7 +15,7 @@ Android and Chrome (OS) build environments are also supported.
* **Visual Studio**
On Windows, open the [SwiftShader.sln](SwiftShader.sln) file using [Visual Studio Community](https://visualstudio.microsoft.com/vs/community/) or compatible version, and build the solution. Output DLLs will be placed in the _lib_ subfolder. Sample executables such as _OGLES3ColourGrading_ can be found under the Tests solution folder and can be run from the IDE.
On Windows, open the [SwiftShader.sln](SwiftShader.sln) file using [Visual Studio Community](https://visualstudio.microsoft.com/vs/community/) or compatible version, and build the solution. Output DLLs will be placed in the _out_ subfolder. Sample executables such as _OGLES3ColourGrading_ can be found under the Tests solution folder and can be run from the IDE.
* **CMake**
......@@ -25,6 +25,9 @@ Android and Chrome (OS) build environments are also supported.
cmake ..
make --jobs=8
./unittests
./OGLES2HelloAPI
Usage
-----
......
......@@ -96,8 +96,8 @@ Testing OpenGL ES
From:
`<path to SwiftShader>\lib\Release_x64` or
`<path to SwiftShader>\lib\Debug_x64`
`<path to SwiftShader>\out\Release_x64` or
`<path to SwiftShader>\out\Debug_x64`
To:
......
......@@ -110,8 +110,8 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d8.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d8.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
......@@ -158,8 +158,8 @@ copy "$(OutDir)d3d8.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Comm
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d8.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d8.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
......@@ -204,8 +204,8 @@ copy "$(OutDir)d3d8.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Comm
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d8.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d8.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
......
......@@ -162,8 +162,8 @@
<OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
......@@ -201,8 +201,8 @@ copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Comm
<OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
......@@ -247,8 +247,8 @@ copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Comm
<OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
......@@ -291,8 +291,8 @@ copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Comm
<OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
......@@ -341,8 +341,8 @@ copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Comm
<OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
......@@ -389,8 +389,8 @@ copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Comm
<OutputFile>$(OutDir)d3d9.dll</OutputFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)d3d9.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
......
......@@ -143,10 +143,10 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
......@@ -174,10 +174,10 @@ copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\trans
<SubSystem>Windows</SubSystem>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......@@ -210,10 +210,10 @@ copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\trans
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
......@@ -242,10 +242,10 @@ copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\trans
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......@@ -278,10 +278,10 @@ copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\trans
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
......@@ -310,10 +310,10 @@ copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\trans
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......
......@@ -164,8 +164,8 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
......@@ -190,8 +190,8 @@ copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</
<SubSystem>Windows</SubSystem>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......@@ -228,8 +228,8 @@ copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
......@@ -262,8 +262,8 @@ copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......@@ -298,8 +298,8 @@ copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
......@@ -330,8 +330,8 @@ copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)opengl32.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......
......@@ -146,10 +146,10 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
......@@ -174,10 +174,10 @@ copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\t
<SubSystem>Windows</SubSystem>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......@@ -214,10 +214,10 @@ copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\t
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
......@@ -250,10 +250,10 @@ copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\t
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......@@ -288,10 +288,10 @@ copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\t
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
......@@ -322,10 +322,10 @@ copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\t
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......
......@@ -148,10 +148,10 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
......@@ -178,10 +178,10 @@ copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\tr
<SubSystem>Windows</SubSystem>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......@@ -220,10 +220,10 @@ copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\tr
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
......@@ -258,10 +258,10 @@ copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\tr
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......@@ -298,10 +298,10 @@ copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\tr
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">
......@@ -334,10 +334,10 @@ copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\tr
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"
mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
......
......@@ -102,8 +102,8 @@
<ModuleDefinitionFile>swiftshader_icd.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
......@@ -118,8 +118,8 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)lib\$(Configuration)_$(Platfor
<ModuleDefinitionFile>swiftshader_icd.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
......@@ -134,8 +134,8 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)lib\$(Configuration)_$(Platfor
<ModuleDefinitionFile>swiftshader_icd.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
......@@ -154,8 +154,8 @@ copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)lib\$(Configuration)_$(Platfor
<ModuleDefinitionFile>swiftshader_icd.def</ModuleDefinitionFile>
</Link>
<PostBuildEvent>
<Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\"
copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\"</Command>
<Command>mkdir "$(SolutionDir)out\$(Configuration)_$(Platform)\"
copy "$(OutDir)vk_swiftshader.dll" "$(SolutionDir)out\$(Configuration)_$(Platform)\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
......
......@@ -103,7 +103,7 @@
<AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>XCOPY /Y "$(SolutionDir)lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
<Command>XCOPY /Y "$(SolutionDir)out\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
......@@ -122,7 +122,7 @@
<AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>XCOPY /Y "$(SolutionDir)lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
<Command>XCOPY /Y "$(SolutionDir)out\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
......@@ -145,7 +145,7 @@
<AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>XCOPY /Y "$(SolutionDir)lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
<Command>XCOPY /Y "$(SolutionDir)out\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
......@@ -168,7 +168,7 @@
<AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>XCOPY /Y "$(SolutionDir)lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
<Command>XCOPY /Y "$(SolutionDir)out\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
......
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>--gtest_break_on_failure --gtest_filter=*</LocalDebuggerCommandArguments>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerCommandArguments>--gtest_break_on_failure --gtest_filter=*</LocalDebuggerCommandArguments>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerEnvironment>PATH=$(SolutionDir)lib\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<LocalDebuggerEnvironment>PATH=$(SolutionDir)out\$(Configuration)_$(Platform)</LocalDebuggerEnvironment>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>
\ No newline at end of file
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