Skeleton for Ozone FrameBuffer implementation
This cl simply makes the code compile on Ozone. It does not implement
the FrameBufferOzone class, but provides a skeleton for it, which can
be implemented by people on the ChromeOS team.
Change-Id: Ib77e20b00e8208d992c80f47b5ba55e00254c812
Reviewed-on: https://swiftshader-review.googlesource.com/11348Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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src/Main/FrameBufferOzone.cpp
0 → 100644
src/Main/FrameBufferOzone.hpp
0 → 100644
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