Commit 6517ad2f by Ben Clayton

SpirvShader: Implement GLSLstd450Sqrt

Bug: b/126873455 Tests: dEQP-VK.glsl.builtin.precision.sqrt.* Change-Id: Ia178618bb2777d9b58beef19d4e18767cc9a8f73 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/28695Tested-by: 's avatarBen Clayton <bclayton@google.com> Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
parent e17acfe5
...@@ -3450,7 +3450,11 @@ namespace sw ...@@ -3450,7 +3450,11 @@ namespace sw
} }
case GLSLstd450Sqrt: case GLSLstd450Sqrt:
{ {
UNIMPLEMENTED("GLSLstd450Sqrt"); auto val = GenericValue(this, routine, insn.word(5));
for (auto i = 0u; i < type.sizeInComponents; i++)
{
dst.move(i, Sqrt(val.Float(i)));
}
break; break;
} }
case GLSLstd450InverseSqrt: case GLSLstd450InverseSqrt:
......
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