Commit 6817e159 by Victor Khimenko Committed by Nicolas Capens

Support TARGET_TRANSLATE_2ND_ARCH case

When second arch is translated we don't have 32-bit platform and 64-bit platform. Instead we have two 32-bit ones, just one is translated. Test: Build system refactoring CL. Existing unit tests still pass. BUG=31422117 BUG=27526885 Change-Id: Ia5fdd2f485dd5e4e8bc6799f0691cd03c2bff1a0 Reviewed-on: https://swiftshader-review.googlesource.com/8609Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarNicolas Capens <capn@google.com> (cherry picked from commit f24b1b445274b0dbb4ffc860847a26d0b33d3a21) Reviewed-on: https://swiftshader-review.googlesource.com/8611
parent efe1ce9d
......@@ -49,10 +49,16 @@ COMMON_LDFLAGS := \
include $(CLEAR_VARS)
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
......@@ -71,10 +77,16 @@ include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
......@@ -94,8 +106,13 @@ include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libEGL_swiftshader
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
else
LOCAL_MODULE_PATH_32 := $(TARGET_OUT_VENDOR)/lib/egl
LOCAL_MODULE_PATH_64 := $(TARGET_OUT_VENDOR)/lib64/egl
endif
else
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
endif
......
......@@ -70,10 +70,16 @@ COMMON_LDFLAGS := \
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv1_CM_swiftshader_vendor_debug
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
......@@ -93,10 +99,16 @@ include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv1_CM_swiftshader_vendor_release
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
......@@ -120,8 +132,13 @@ include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv1_CM_swiftshader
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
else
LOCAL_MODULE_PATH_32 := $(TARGET_OUT_VENDOR)/lib/egl
LOCAL_MODULE_PATH_64 := $(TARGET_OUT_VENDOR)/lib64/egl
endif
else
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
endif
......
......@@ -77,10 +77,16 @@ COMMON_LDFLAGS := \
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv2_swiftshader_vendor_debug
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/debug/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
......@@ -99,10 +105,16 @@ include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv2_swiftshader_vendor_release
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
else
LOCAL_MODULE_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_64 := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
LOCAL_MODULE_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH_32 := vendor/transgaming/swiftshader/$(TARGET_2ND_ARCH)/release/sym
endif
else
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
......@@ -126,8 +138,13 @@ include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libGLESv2_swiftshader
ifdef TARGET_2ND_ARCH
ifeq ($(TARGET_TRANSLATE_2ND_ARCH),true)
LOCAL_MULTILIB := first
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
else
LOCAL_MODULE_PATH_32 := $(TARGET_OUT_VENDOR)/lib/egl
LOCAL_MODULE_PATH_64 := $(TARGET_OUT_VENDOR)/lib64/egl
endif
else
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
endif
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment