Remove the sw::Color<> class
It was only still being used to store framebuffer blend constants.
Use sw::float4 instead.
Bug: b/146224130
Change-Id: Ie5660e237f4b675564d5a492f9d0a38505d07953
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43388Tested-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Ben Clayton <bclayton@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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src/Device/Color.cpp
deleted
100644 → 0
src/Device/Color.hpp
deleted
100644 → 0
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