Use the given YV12 texture stride instead of computing it from width.
Bug 25690690
Change-Id: If25a8868effb1e55908c4041555e553b52ee789a
Reviewed-on: https://swiftshader-review.googlesource.com/4292Reviewed-by:
Keun Soo Yim <yim@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
Tested-by:
Nicolas Capens <capn@google.com>
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