Bind depth and stencil buffers separately.
Bug 27460431
Change-Id: Ice854b6faec09dc5f2cbdc2a5c3ffba9a73bfb70
Reviewed-on: https://swiftshader-review.googlesource.com/4977Tested-by:
Nicolas Capens <capn@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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