Commit 71af5936 by Ben Clayton

Tweaks to make clang-format produce better code

This CL contains minor tweaks to the style of our code to make clang-format produce prettier code. Bug: b/144825072 Change-Id: I821ecd3b9f408a4034992c2cc7ece2ef8552fe08 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/39314Tested-by: 's avatarBen Clayton <bclayton@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com>
parent 11dcf980
......@@ -53,7 +53,7 @@ void QuadRasterizer::generate()
primitive += sizeof(Primitive) * state.multiSample;
count--;
}
Until(count == 0)
Until(count == 0);
if(state.occlusionEnabled)
{
......@@ -226,7 +226,7 @@ void QuadRasterizer::rasterize(Int &yMin, Int &yMax)
y += 2 * clusterCount;
}
Until(y >= yMax)
Until(y >= yMax);
}
Float4 QuadRasterizer::interpolate(Float4 &x, Float4 &D, Float4 &rhw, Pointer<Byte> planeEquation, bool flat, bool perspective, bool clamp)
......
......@@ -435,7 +435,7 @@ Vector4s SamplerCore::sampleAniso(Pointer<Byte> &texture, Float4 &u, Float4 &v,
i++;
}
Until(i >= a)
Until(i >= a);
if(hasUnsignedTextureComponent(0)) c.x = cSum.x; else c.x = AddSat(cSum.x, cSum.x);
if(hasUnsignedTextureComponent(1)) c.y = cSum.y; else c.y = AddSat(cSum.y, cSum.y);
......@@ -868,7 +868,7 @@ Vector4f SamplerCore::sampleFloatAniso(Pointer<Byte> &texture, Float4 &u, Float4
i++;
}
Until(i >= a)
Until(i >= a);
c.x = cSum.x;
c.y = cSum.y;
......
......@@ -143,7 +143,7 @@ void SetupRoutine::generate()
i++;
}
Until(i >= n)
Until(i >= n);
}
// Vertical range
......@@ -159,7 +159,7 @@ void SetupRoutine::generate()
i++;
}
Until(i >= n)
Until(i >= n);
constexpr int subPixB = vk::SUBPIXEL_PRECISION_BITS;
constexpr int subPixM = vk::SUBPIXEL_PRECISION_MASK;
......@@ -207,7 +207,7 @@ void SetupRoutine::generate()
i++;
}
Until(i >= n)
Until(i >= n);
Pointer<Byte> leftEdge = Pointer<Byte>(primitive + OFFSET(Primitive,outline->left)) + q * sizeof(Primitive);
Pointer<Byte> rightEdge = Pointer<Byte>(primitive + OFFSET(Primitive,outline->right)) + q * sizeof(Primitive);
......@@ -238,7 +238,7 @@ void SetupRoutine::generate()
i++;
}
Until(i >= n)
Until(i >= n);
}
if(state.multiSample == 1)
......@@ -581,7 +581,7 @@ void SetupRoutine::edge(Pointer<Byte> &primitive, Pointer<Byte> &data, const Int
y++;
}
Until(y >= y2)
Until(y >= y2);
}
}
}
......
......@@ -497,10 +497,10 @@ template <> struct PrintValue::Ty<sw::Vector4f>
{
static std::string fmt(const sw::Vector4f& v)
{
return "[x: " + PrintValue::fmt(v.x) + ","
" y: " + PrintValue::fmt(v.y) + ","
" z: " + PrintValue::fmt(v.z) + ","
" w: " + PrintValue::fmt(v.w) + "]";
return "[x: " + PrintValue::fmt(v.x) +
", y: " + PrintValue::fmt(v.y) +
", z: " + PrintValue::fmt(v.z) +
", w: " + PrintValue::fmt(v.w) + "]";
}
static std::vector<rr::Value*> val(const sw::Vector4f& v)
......@@ -512,10 +512,10 @@ template <> struct PrintValue::Ty<sw::Vector4s>
{
static std::string fmt(const sw::Vector4s& v)
{
return "[x: " + PrintValue::fmt(v.x) + ","
" y: " + PrintValue::fmt(v.y) + ","
" z: " + PrintValue::fmt(v.z) + ","
" w: " + PrintValue::fmt(v.w) + "]";
return "[x: " + PrintValue::fmt(v.x) +
", y: " + PrintValue::fmt(v.y) +
", z: " + PrintValue::fmt(v.z) +
", w: " + PrintValue::fmt(v.w) + "]";
}
static std::vector<rr::Value*> val(const sw::Vector4s& v)
......
......@@ -79,7 +79,7 @@ void VertexRoutine::generate()
batch = Pointer<UInt>(Pointer<Byte>(batch) + sizeof(uint32_t));
vertexCount--;
}
Until(vertexCount == 0)
Until(vertexCount == 0);
Return();
}
......
......@@ -3458,7 +3458,7 @@ for(init; for__.setup() && for__.test(cond); inc, for__.end())
BasicBlock *end__ = Nucleus::createBasicBlock(); \
Nucleus::createCondBr((cond).value, end__, body__); \
Nucleus::setInsertBlock(end__); \
}
} do {} while (false) // Require a semi-colon at the end of the Until()
enum {IF_BLOCK__, ELSE_CLAUSE__, ELSE_BLOCK__, IFELSE_NUM__};
......
......@@ -69,7 +69,7 @@ namespace sw
primitive += sizeof(Primitive) * state.multiSample;
count--;
}
Until(count == 0)
Until(count == 0);
if(state.occlusionEnabled)
{
......@@ -313,7 +313,7 @@ namespace sw
y += 2 * clusterCount;
}
Until(y >= yMax)
Until(y >= yMax);
}
Float4 QuadRasterizer::interpolate(Float4 &x, Float4 &D, Float4 &rhw, Pointer<Byte> planeEquation, bool flat, bool perspective, bool clamp)
......
......@@ -714,7 +714,7 @@ namespace sw
i++;
}
Until(i >= a)
Until(i >= a);
if(hasUnsignedTextureComponent(0)) c.x = cSum.x; else c.x = AddSat(cSum.x, cSum.x);
if(hasUnsignedTextureComponent(1)) c.y = cSum.y; else c.y = AddSat(cSum.y, cSum.y);
......@@ -1184,7 +1184,7 @@ namespace sw
i++;
}
Until(i >= a)
Until(i >= a);
c.x = cSum.x;
c.y = cSum.y;
......
......@@ -160,7 +160,7 @@ namespace sw
i++;
}
Until(i >= n)
Until(i >= n);
}
// Vertical range
......@@ -176,7 +176,7 @@ namespace sw
i++;
}
Until(i >= n)
Until(i >= n);
if(state.multiSample > 1)
{
......@@ -220,7 +220,7 @@ namespace sw
i++;
}
Until(i >= n)
Until(i >= n);
Pointer<Byte> leftEdge = Pointer<Byte>(primitive + OFFSET(Primitive,outline->left)) + q * sizeof(Primitive);
Pointer<Byte> rightEdge = Pointer<Byte>(primitive + OFFSET(Primitive,outline->right)) + q * sizeof(Primitive);
......@@ -251,7 +251,7 @@ namespace sw
i++;
}
Until(i >= n)
Until(i >= n);
}
if(state.multiSample == 1)
......@@ -620,7 +620,7 @@ namespace sw
y++;
}
Until(y >= y2)
Until(y >= y2);
}
}
}
......
......@@ -388,10 +388,10 @@ namespace rr {
{
static std::string fmt(const sw::Vector4f& v)
{
return "[x: " + PrintValue::fmt(v.x) + ","
" y: " + PrintValue::fmt(v.y) + ","
" z: " + PrintValue::fmt(v.z) + ","
" w: " + PrintValue::fmt(v.w) + "]";
return "[x: " + PrintValue::fmt(v.x) +
", y: " + PrintValue::fmt(v.y) +
", z: " + PrintValue::fmt(v.z) +
", w: " + PrintValue::fmt(v.w) + "]";
}
static std::vector<rr::Value*> val(const sw::Vector4f& v)
......@@ -403,10 +403,10 @@ namespace rr {
{
static std::string fmt(const sw::Vector4s& v)
{
return "[x: " + PrintValue::fmt(v.x) + ","
" y: " + PrintValue::fmt(v.y) + ","
" z: " + PrintValue::fmt(v.z) + ","
" w: " + PrintValue::fmt(v.w) + "]";
return "[x: " + PrintValue::fmt(v.x) +
", y: " + PrintValue::fmt(v.y) +
", z: " + PrintValue::fmt(v.z) +
", w: " + PrintValue::fmt(v.w) + "]";
}
static std::vector<rr::Value*> val(const sw::Vector4s& v)
......
......@@ -90,7 +90,7 @@ namespace sw
batch += sizeof(unsigned int);
vertexCount--;
}
Until(vertexCount == 0)
Until(vertexCount == 0);
Return();
}
......
......@@ -229,7 +229,7 @@ const VkPhysicalDeviceLimits& PhysicalDevice::getLimits() const
16384, // maxComputeSharedMemorySize
{ 65535, 65535, 65535 }, // maxComputeWorkGroupCount[3]
128, // maxComputeWorkGroupInvocations
{ 128, 128, 64, }, // maxComputeWorkGroupSize[3]
{ 128, 128, 64 }, // maxComputeWorkGroupSize[3]
vk::SUBPIXEL_PRECISION_BITS, // subPixelPrecisionBits
4, // subTexelPrecisionBits
4, // mipmapPrecisionBits
......@@ -853,10 +853,10 @@ const VkPhysicalDeviceMemoryProperties& PhysicalDevice::getMemoryProperties() co
{
// vk::MEMORY_TYPE_GENERIC_BIT
{
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT, // propertyFlags
(VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT), // propertyFlags
0 // heapIndex
},
},
......
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