Commit 72f089c6 by Nicolas Capens Committed by Nicolas Capens

Obtain type ID from instruction

The defining instruction already contains the type ID. Bug: b/129000021 Change-Id: I0b29fda73964f5f4a73181a61a0f30cd1c47f404 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43692 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Reviewed-by: 's avatarBen Clayton <bclayton@google.com> Tested-by: 's avatarNicolas Capens <nicolascapens@google.com>
parent 78cc4f4a
......@@ -239,7 +239,6 @@ SpirvShader::SpirvShader(
auto &object = defs[resultId];
object.kind = Object::Kind::Pointer;
object.definition = insn;
object.type = typeId;
ASSERT(getType(typeId).definition.opcode() == spv::OpTypePointer);
ASSERT(getType(typeId).storageClass == storageClass);
......@@ -308,7 +307,7 @@ SpirvShader::SpirvShader(
// TODO: consider a real LLVM-level undef. For now, zero is a perfectly good value.
// OpConstantNull forms a constant of arbitrary type, all zeros.
auto &object = CreateConstant(insn);
auto &objectTy = getType(object.type);
auto &objectTy = getType(object);
for(auto i = 0u; i < objectTy.sizeInComponents; i++)
{
object.constantValue[i] = 0;
......@@ -323,7 +322,7 @@ SpirvShader::SpirvShader(
for(auto i = 0u; i < insn.wordCount() - 3; i++)
{
auto &constituent = getObject(insn.word(i + 3));
auto &constituentTy = getType(constituent.type);
auto &constituentTy = getType(constituent);
for(auto j = 0u; j < constituentTy.sizeInComponents; j++)
{
object.constantValue[offset++] = constituent.constantValue[j];
......@@ -343,7 +342,7 @@ SpirvShader::SpirvShader(
// any execution mode set for LocalSize.
// The object decorated with WorkgroupSize must be declared
// as a three-component vector of 32-bit integers.
ASSERT(getType(object.type).sizeInComponents == 3);
ASSERT(getType(object).sizeInComponents == 3);
modes.WorkgroupSizeX = object.constantValue[0];
modes.WorkgroupSizeY = object.constantValue[1];
modes.WorkgroupSizeZ = object.constantValue[2];
......@@ -794,16 +793,16 @@ SpirvShader::Object &SpirvShader::CreateConstant(InsnIterator insn)
Object::ID resultId = insn.word(2);
auto &object = defs[resultId];
auto &objectTy = getType(typeId);
object.type = typeId;
object.kind = Object::Kind::Constant;
object.definition = insn;
object.constantValue = std::unique_ptr<uint32_t[]>(new uint32_t[objectTy.sizeInComponents]);
return object;
}
void SpirvShader::ProcessInterfaceVariable(Object &object)
{
auto &objectTy = getType(object.type);
auto &objectTy = getType(object);
ASSERT(objectTy.storageClass == spv::StorageClassInput || objectTy.storageClass == spv::StorageClassOutput);
ASSERT(objectTy.opcode() == spv::OpTypePointer);
......@@ -1038,8 +1037,8 @@ void SpirvShader::ApplyDecorationsForAccessChain(Decorations *d, DescriptorDecor
{
ApplyDecorationsForId(d, baseId);
auto &baseObject = getObject(baseId);
ApplyDecorationsForId(d, baseObject.type);
auto typeId = getType(baseObject.type).element;
ApplyDecorationsForId(d, baseObject.typeId());
auto typeId = getType(baseObject).element;
for(auto i = 0u; i < numIndexes; i++)
{
......@@ -1080,9 +1079,9 @@ SIMD::Pointer SpirvShader::WalkExplicitLayoutAccessChain(Object::ID baseId, uint
// Produce a offset into external memory in sizeof(float) units
auto &baseObject = getObject(baseId);
Type::ID typeId = getType(baseObject.type).element;
Type::ID typeId = getType(baseObject).element;
Decorations d = {};
ApplyDecorationsForId(&d, baseObject.type);
ApplyDecorationsForId(&d, baseObject.typeId());
uint32_t arrayIndex = 0;
if(baseObject.kind == Object::Kind::DescriptorSet)
......@@ -1183,7 +1182,7 @@ SIMD::Pointer SpirvShader::WalkAccessChain(Object::ID baseId, uint32_t numIndexe
// TODO: avoid doing per-lane work in some cases if we can?
auto routine = state->routine;
auto &baseObject = getObject(baseId);
Type::ID typeId = getType(baseObject.type).element;
Type::ID typeId = getType(baseObject).element;
auto ptr = state->getPointer(baseId);
......@@ -1214,7 +1213,7 @@ SIMD::Pointer SpirvShader::WalkAccessChain(Object::ID baseId, uint32_t numIndexe
case spv::OpTypeRuntimeArray:
{
// TODO: b/127950082: Check bounds.
if(getType(baseObject.type).storageClass == spv::StorageClassUniformConstant)
if(getType(baseObject).storageClass == spv::StorageClassUniformConstant)
{
// indexing into an array of descriptors.
auto &obj = getObject(indexIds[i]);
......@@ -1453,7 +1452,6 @@ void SpirvShader::DefineResult(const InsnIterator &insn)
Type::ID typeId = insn.word(1);
Object::ID resultId = insn.word(2);
auto &object = defs[resultId];
object.type = typeId;
switch(getType(typeId).opcode())
{
......@@ -2008,7 +2006,7 @@ SpirvShader::EmitResult SpirvShader::EmitCompositeConstruct(InsnIterator insn, E
{
Object::ID srcObjectId = insn.word(3u + i);
auto &srcObject = getObject(srcObjectId);
auto &srcObjectTy = getType(srcObject.type);
auto &srcObjectTy = getType(srcObject);
Operand srcObjectAccess(this, state, srcObjectId);
for(auto j = 0u; j < srcObjectTy.sizeInComponents; j++)
......@@ -2026,7 +2024,7 @@ SpirvShader::EmitResult SpirvShader::EmitCompositeInsert(InsnIterator insn, Emit
auto &type = getType(resultTypeId);
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto &newPartObject = getObject(insn.word(3));
auto &newPartObjectTy = getType(newPartObject.type);
auto &newPartObjectTy = getType(newPartObject);
auto firstNewComponent = WalkLiteralAccessChain(resultTypeId, insn.wordCount() - 5, insn.wordPointer(5));
Operand srcObjectAccess(this, state, insn.word(4));
......@@ -2075,7 +2073,7 @@ SpirvShader::EmitResult SpirvShader::EmitVectorShuffle(InsnIterator insn, EmitSt
// Note: number of components in result type, first half type, and second
// half type are all independent.
auto &firstHalfType = getType(getObject(insn.word(3)).type);
auto &firstHalfType = getType(getObject(insn.word(3)));
Operand firstHalfAccess(this, state, insn.word(3));
Operand secondHalfAccess(this, state, insn.word(4));
......@@ -2106,7 +2104,7 @@ SpirvShader::EmitResult SpirvShader::EmitVectorExtractDynamic(InsnIterator insn,
{
auto &type = getType(insn.word(1));
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto &srcType = getType(getObject(insn.word(3)).type);
auto &srcType = getType(getObject(insn.word(3)));
Operand src(this, state, insn.word(3));
Operand index(this, state, insn.word(4));
......@@ -2144,7 +2142,7 @@ SpirvShader::EmitResult SpirvShader::EmitSelect(InsnIterator insn, EmitState *st
auto &type = getType(insn.word(1));
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto cond = Operand(this, state, insn.word(3));
auto condIsScalar = (getType(cond.type).sizeInComponents == 1);
auto condIsScalar = (getType(cond).sizeInComponents == 1);
auto lhs = Operand(this, state, insn.word(4));
auto rhs = Operand(this, state, insn.word(5));
......@@ -2162,7 +2160,7 @@ SpirvShader::EmitResult SpirvShader::EmitAny(InsnIterator insn, EmitState *state
auto &type = getType(insn.word(1));
ASSERT(type.sizeInComponents == 1);
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto &srcType = getType(getObject(insn.word(3)).type);
auto &srcType = getType(getObject(insn.word(3)));
auto src = Operand(this, state, insn.word(3));
SIMD::UInt result = src.UInt(0);
......@@ -2181,7 +2179,7 @@ SpirvShader::EmitResult SpirvShader::EmitAll(InsnIterator insn, EmitState *state
auto &type = getType(insn.word(1));
ASSERT(type.sizeInComponents == 1);
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto &srcType = getType(getObject(insn.word(3)).type);
auto &srcType = getType(getObject(insn.word(3)));
auto src = Operand(this, state, insn.word(3));
SIMD::UInt result = src.UInt(0);
......@@ -2321,7 +2319,7 @@ SpirvShader::EmitResult SpirvShader::EmitArrayLength(InsnIterator insn, EmitStat
ASSERT(resultType.sizeInComponents == 1);
ASSERT(resultType.definition.opcode() == spv::OpTypeInt);
auto &structPtrTy = getType(getObject(structPtrId).type);
auto &structPtrTy = getType(getObject(structPtrId));
auto &structTy = getType(structPtrTy.element);
auto arrayId = Type::ID(structTy.definition.word(2 + arrayFieldIdx));
......@@ -2364,7 +2362,7 @@ uint32_t SpirvShader::GetConstScalarInt(Object::ID id) const
{
auto &scopeObj = getObject(id);
ASSERT(scopeObj.kind == Object::Kind::Constant);
ASSERT(getType(scopeObj.type).sizeInComponents == 1);
ASSERT(getType(scopeObj).sizeInComponents == 1);
return scopeObj.constantValue[0];
}
......@@ -2378,7 +2376,7 @@ void SpirvShader::emitEpilog(SpirvRoutine *routine) const
{
Object::ID resultId = insn.word(2);
auto &object = getObject(resultId);
auto &objectTy = getType(object.type);
auto &objectTy = getType(object);
if(object.kind == Object::Kind::InterfaceVariable && objectTy.storageClass == spv::StorageClassOutput)
{
auto &dst = routine->getVariable(resultId);
......@@ -2431,7 +2429,6 @@ VkShaderStageFlagBits SpirvShader::executionModelToStage(spv::ExecutionModel mod
SpirvShader::Operand::Operand(SpirvShader const *shader, EmitState const *state, SpirvShader::Object::ID objId)
: obj(shader->getObject(objId))
, intermediate(obj.kind == SpirvShader::Object::Kind::Intermediate ? &state->getIntermediate(objId) : nullptr)
, type(obj.type)
{}
SpirvRoutine::SpirvRoutine(vk::PipelineLayout const *pipelineLayout)
......
......@@ -276,7 +276,6 @@ public:
Object::ID id() const { return definition.resultId(); }
InsnIterator definition;
Type::ID type; // TODO(b/129000021): Eliminate. Use typeId() instead.
std::unique_ptr<uint32_t[]> constantValue = nullptr;
enum class Kind
......@@ -1033,8 +1032,6 @@ private:
return SIMD::UInt(constantValue[i]);
}
SpirvShader::Type::ID const type; // TODO(b/129000021): Eliminate. Use typeId() instead.
Type::ID typeId() const
{
return obj.typeId();
......
......@@ -41,7 +41,7 @@ SpirvShader::EmitResult SpirvShader::EmitMatrixTimesVector(InsnIterator insn, Em
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto lhs = Operand(this, state, insn.word(3));
auto rhs = Operand(this, state, insn.word(4));
auto rhsType = getType(rhs.type);
auto rhsType = getType(rhs);
for(auto i = 0u; i < type.sizeInComponents; i++)
{
......@@ -62,7 +62,7 @@ SpirvShader::EmitResult SpirvShader::EmitVectorTimesMatrix(InsnIterator insn, Em
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto lhs = Operand(this, state, insn.word(3));
auto rhs = Operand(this, state, insn.word(4));
auto lhsType = getType(lhs.type);
auto lhsType = getType(lhs);
for(auto i = 0u; i < type.sizeInComponents; i++)
{
......@@ -86,7 +86,7 @@ SpirvShader::EmitResult SpirvShader::EmitMatrixTimesMatrix(InsnIterator insn, Em
auto numColumns = type.definition.word(3);
auto numRows = getType(type.definition.word(2)).definition.word(3);
auto numAdds = getType(getObject(insn.word(3)).type).definition.word(3);
auto numAdds = getType(getObject(insn.word(3))).definition.word(3);
for(auto row = 0u; row < numRows; row++)
{
......@@ -110,8 +110,8 @@ SpirvShader::EmitResult SpirvShader::EmitOuterProduct(InsnIterator insn, EmitSta
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto lhs = Operand(this, state, insn.word(3));
auto rhs = Operand(this, state, insn.word(4));
auto &lhsType = getType(lhs.type);
auto &rhsType = getType(rhs.type);
auto &lhsType = getType(lhs);
auto &rhsType = getType(rhs);
ASSERT(type.definition.opcode() == spv::OpTypeMatrix);
ASSERT(lhsType.definition.opcode() == spv::OpTypeVector);
......@@ -319,7 +319,7 @@ SpirvShader::EmitResult SpirvShader::EmitBinaryOp(InsnIterator insn, EmitState *
{
auto &type = getType(insn.word(1));
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto &lhsType = getType(getObject(insn.word(3)).type);
auto &lhsType = getType(getObject(insn.word(3)));
auto lhs = Operand(this, state, insn.word(3));
auto rhs = Operand(this, state, insn.word(4));
......@@ -523,7 +523,7 @@ SpirvShader::EmitResult SpirvShader::EmitDot(InsnIterator insn, EmitState *state
auto &type = getType(insn.word(1));
ASSERT(type.sizeInComponents == 1);
auto &dst = state->createIntermediate(insn.word(2), type.sizeInComponents);
auto &lhsType = getType(getObject(insn.word(3)).type);
auto &lhsType = getType(getObject(insn.word(3)));
auto lhs = Operand(this, state, insn.word(3));
auto rhs = Operand(this, state, insn.word(4));
......
......@@ -496,7 +496,7 @@ SpirvShader::EmitResult SpirvShader::EmitBranchConditional(InsnIterator insn, Em
auto falseBlockId = Block::ID(block.branchInstruction.word(3));
auto cond = Operand(this, state, condId);
ASSERT_MSG(getType(cond.type).sizeInComponents == 1, "Condition must be a Boolean type scalar");
ASSERT_MSG(getType(cond).sizeInComponents == 1, "Condition must be a Boolean type scalar");
// TODO: Optimize for case where all lanes take same path.
......@@ -515,7 +515,7 @@ SpirvShader::EmitResult SpirvShader::EmitSwitch(InsnIterator insn, EmitState *st
auto selId = Object::ID(block.branchInstruction.word(1));
auto sel = Operand(this, state, selId);
ASSERT_MSG(getType(sel.type).sizeInComponents == 1, "Selector must be a scalar");
ASSERT_MSG(getType(sel).sizeInComponents == 1, "Selector must be a scalar");
auto numCases = (block.branchInstruction.wordCount() - 3) / 2;
......
......@@ -1165,7 +1165,7 @@ void SpirvShader::Impl::Debugger::exposeVariable(
case Object::Kind::Pointer:
{
auto ptr = shader->GetPointerToData(id, 0, state) + sizeof(uint32_t) * wordOffset;
auto &ptrTy = shader->getType(obj.type);
auto &ptrTy = shader->getType(obj);
if(IsStorageInterleavedByLane(ptrTy.storageClass))
{
ptr = InterleaveByLane(ptr);
......@@ -1288,7 +1288,7 @@ void SpirvShader::Impl::Debugger::exposeVariable(
// No debug type information. Derive from SPIR-V.
Operand val(shader, state, id);
switch(shader->getType(val.type).opcode())
switch(shader->getType(val).opcode())
{
case spv::OpTypeInt:
{
......@@ -1302,7 +1302,7 @@ void SpirvShader::Impl::Debugger::exposeVariable(
break;
case spv::OpTypeVector:
{
auto count = shader->getType(val.type).definition.word(3);
auto count = shader->getType(val).definition.word(3);
switch(count)
{
case 1:
......@@ -1331,7 +1331,7 @@ void SpirvShader::Impl::Debugger::exposeVariable(
break;
case spv::OpTypePointer:
{
auto objectTy = shader->getType(shader->getObject(id).type);
auto objectTy = shader->getType(shader->getObject(id));
bool interleavedByLane = IsStorageInterleavedByLane(objectTy.storageClass);
auto ptr = state->getPointer(id);
auto ptrGroup = group.group<Key>(key);
......
......@@ -317,7 +317,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
case GLSLstd450Length:
{
auto x = Operand(this, state, insn.word(5));
SIMD::Float d = Dot(getType(getObject(insn.word(5)).type).sizeInComponents, x, x);
SIMD::Float d = Dot(getType(getObject(insn.word(5))).sizeInComponents, x, x);
dst.move(0, Sqrt(d));
break;
......@@ -325,7 +325,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
case GLSLstd450Normalize:
{
auto x = Operand(this, state, insn.word(5));
SIMD::Float d = Dot(getType(getObject(insn.word(5)).type).sizeInComponents, x, x);
SIMD::Float d = Dot(getType(getObject(insn.word(5))).sizeInComponents, x, x);
SIMD::Float invLength = SIMD::Float(1.0f) / Sqrt(d);
for(auto i = 0u; i < type.sizeInComponents; i++)
......@@ -338,7 +338,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
{
auto p0 = Operand(this, state, insn.word(5));
auto p1 = Operand(this, state, insn.word(6));
auto p0Type = getType(p0.type);
auto p0Type = getType(p0);
// sqrt(dot(p0-p1, p0-p1))
SIMD::Float d = (p0.Float(0) - p1.Float(0)) * (p0.Float(0) - p1.Float(0));
......@@ -355,7 +355,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
{
auto val = Operand(this, state, insn.word(5));
auto ptrId = Object::ID(insn.word(6));
auto ptrTy = getType(getObject(ptrId).type);
auto ptrTy = getType(getObject(ptrId));
auto ptr = GetPointerToData(ptrId, 0, state);
bool interleavedByLane = IsStorageInterleavedByLane(ptrTy.storageClass);
// TODO: GLSL modf() takes an output parameter and thus the pointer is assumed
......@@ -378,7 +378,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
case GLSLstd450ModfStruct:
{
auto val = Operand(this, state, insn.word(5));
auto valTy = getType(val.type);
auto valTy = getType(val);
for(auto i = 0u; i < valTy.sizeInComponents; i++)
{
......@@ -501,7 +501,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
{
auto val = Operand(this, state, insn.word(5));
auto ptrId = Object::ID(insn.word(6));
auto ptrTy = getType(getObject(ptrId).type);
auto ptrTy = getType(getObject(ptrId));
auto ptr = GetPointerToData(ptrId, 0, state);
bool interleavedByLane = IsStorageInterleavedByLane(ptrTy.storageClass);
// TODO: GLSL frexp() takes an output parameter and thus the pointer is assumed
......@@ -527,7 +527,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
case GLSLstd450FrexpStruct:
{
auto val = Operand(this, state, insn.word(5));
auto numComponents = getType(val.type).sizeInComponents;
auto numComponents = getType(val).sizeInComponents;
for(auto i = 0u; i < numComponents; i++)
{
auto significandAndExponent = Frexp(val.Float(i));
......@@ -785,7 +785,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
case GLSLstd450Determinant:
{
auto mat = Operand(this, state, insn.word(5));
auto numComponents = getType(mat.type).sizeInComponents;
auto numComponents = getType(mat).sizeInComponents;
switch(numComponents)
{
case 4: // 2x2
......@@ -814,7 +814,7 @@ SpirvShader::EmitResult SpirvShader::EmitExtGLSLstd450(InsnIterator insn, EmitSt
case GLSLstd450MatrixInverse:
{
auto mat = Operand(this, state, insn.word(5));
auto numComponents = getType(mat.type).sizeInComponents;
auto numComponents = getType(mat).sizeInComponents;
switch(numComponents)
{
case 4: // 2x2
......
......@@ -182,7 +182,7 @@ SpirvShader::EmitResult SpirvShader::EmitGroupNonUniform(InsnIterator insn, Emit
{
auto valueId = Object::ID(insn.word(4));
ASSERT(type.sizeInComponents == 1);
ASSERT(getType(getObject(valueId).type).sizeInComponents == 4);
ASSERT(getType(getObject(valueId)).sizeInComponents == 4);
Operand value(this, state, valueId);
auto bit = (value.Int(0) >> SIMD::Int(0, 1, 2, 3)) & SIMD::Int(1);
dst.move(0, -bit);
......@@ -194,8 +194,8 @@ SpirvShader::EmitResult SpirvShader::EmitGroupNonUniform(InsnIterator insn, Emit
auto valueId = Object::ID(insn.word(4));
auto indexId = Object::ID(insn.word(5));
ASSERT(type.sizeInComponents == 1);
ASSERT(getType(getObject(valueId).type).sizeInComponents == 4);
ASSERT(getType(getObject(indexId).type).sizeInComponents == 1);
ASSERT(getType(getObject(valueId)).sizeInComponents == 4);
ASSERT(getType(getObject(indexId)).sizeInComponents == 1);
Operand value(this, state, valueId);
Operand index(this, state, indexId);
auto vecIdx = index.Int(0) / SIMD::Int(32);
......@@ -213,7 +213,7 @@ SpirvShader::EmitResult SpirvShader::EmitGroupNonUniform(InsnIterator insn, Emit
auto operation = spv::GroupOperation(insn.word(4));
auto valueId = Object::ID(insn.word(5));
ASSERT(type.sizeInComponents == 1);
ASSERT(getType(getObject(valueId).type).sizeInComponents == 4);
ASSERT(getType(getObject(valueId)).sizeInComponents == 4);
Operand value(this, state, valueId);
switch(operation)
{
......@@ -236,7 +236,7 @@ SpirvShader::EmitResult SpirvShader::EmitGroupNonUniform(InsnIterator insn, Emit
{
auto valueId = Object::ID(insn.word(4));
ASSERT(type.sizeInComponents == 1);
ASSERT(getType(getObject(valueId).type).sizeInComponents == 4);
ASSERT(getType(getObject(valueId)).sizeInComponents == 4);
Operand value(this, state, valueId);
dst.move(0, Cttz(value.UInt(0) & SIMD::UInt(15), true));
break;
......@@ -246,7 +246,7 @@ SpirvShader::EmitResult SpirvShader::EmitGroupNonUniform(InsnIterator insn, Emit
{
auto valueId = Object::ID(insn.word(4));
ASSERT(type.sizeInComponents == 1);
ASSERT(getType(getObject(valueId).type).sizeInComponents == 4);
ASSERT(getType(getObject(valueId)).sizeInComponents == 4);
Operand value(this, state, valueId);
dst.move(0, SIMD::UInt(31) - Ctlz(value.UInt(0) & SIMD::UInt(15), false));
break;
......
......@@ -121,7 +121,7 @@ SpirvShader::EmitResult SpirvShader::EmitImageSample(ImageInstruction instructio
auto samplerDescriptor = (sampledImage.opcode() == spv::OpSampledImage) ? state->getPointer(sampledImage.definition.word(4)).base : imageDescriptor;
auto coordinate = Operand(this, state, coordinateId);
auto &coordinateType = getType(coordinate.type);
auto &coordinateType = getType(coordinate);
Pointer<Byte> sampler = samplerDescriptor + OFFSET(vk::SampledImageDescriptor, sampler); // vk::Sampler*
Pointer<Byte> texture = imageDescriptor + OFFSET(vk::SampledImageDescriptor, texture); // sw::Texture*
......@@ -129,7 +129,7 @@ SpirvShader::EmitResult SpirvShader::EmitImageSample(ImageInstruction instructio
// Above we assumed that if the SampledImage operand is not the result of an OpSampledImage,
// it must be a combined image sampler loaded straight from the descriptor set. For OpImageFetch
// it's just an Image operand, so there's no sampler descriptor data.
if(getType(sampledImage.type).opcode() != spv::OpTypeSampledImage)
if(getType(sampledImage).opcode() != spv::OpTypeSampledImage)
{
sampler = Pointer<Byte>(nullptr);
}
......@@ -248,8 +248,8 @@ SpirvShader::EmitResult SpirvShader::EmitImageSample(ImageInstruction instructio
{
auto dxValue = Operand(this, state, gradDxId);
auto dyValue = Operand(this, state, gradDyId);
auto &dxyType = getType(dxValue.type);
ASSERT(dxyType.sizeInComponents == getType(dyValue.type).sizeInComponents);
auto &dxyType = getType(dxValue);
ASSERT(dxyType.sizeInComponents == getType(dyValue).sizeInComponents);
instruction.grad = dxyType.sizeInComponents;
......@@ -275,7 +275,7 @@ SpirvShader::EmitResult SpirvShader::EmitImageSample(ImageInstruction instructio
if(constOffset)
{
auto offsetValue = Operand(this, state, offsetId);
auto &offsetType = getType(offsetValue.type);
auto &offsetType = getType(offsetValue);
instruction.offset = offsetType.sizeInComponents;
......@@ -346,7 +346,7 @@ void SpirvShader::GetImageDimensions(EmitState const *state, Type const &resultT
{
auto routine = state->routine;
auto &image = getObject(imageId);
auto &imageType = getType(image.type);
auto &imageType = getType(image);
ASSERT(imageType.definition.opcode() == spv::OpTypeImage);
bool isArrayed = imageType.definition.word(5) != 0;
......@@ -387,7 +387,7 @@ void SpirvShader::GetImageDimensions(EmitState const *state, Type const &resultT
if(lodId != 0)
{
auto lodVal = Operand(this, state, lodId);
ASSERT(getType(lodVal.type).sizeInComponents == 1);
ASSERT(getType(lodVal).sizeInComponents == 1);
auto lod = lodVal.Int(0);
auto one = SIMD::Int(1);
for(uint32_t i = 0; i < dimensions; i++)
......@@ -446,7 +446,7 @@ SpirvShader::EmitResult SpirvShader::EmitImageQuerySamples(InsnIterator insn, Em
ASSERT(resultTy.sizeInComponents == 1);
auto resultId = Object::ID(insn.word(2));
auto imageId = Object::ID(insn.word(3));
auto imageTy = getType(getObject(imageId).type);
auto imageTy = getType(getObject(imageId));
ASSERT(imageTy.definition.opcode() == spv::OpTypeImage);
ASSERT(imageTy.definition.word(3) == spv::Dim2D);
ASSERT(imageTy.definition.word(6 /* MS */) == 1);
......@@ -482,12 +482,12 @@ SIMD::Pointer SpirvShader::GetTexelAddress(EmitState const *state, SIMD::Pointer
auto routine = state->routine;
bool isArrayed = imageType.definition.word(5) != 0;
auto dim = static_cast<spv::Dim>(imageType.definition.word(3));
int dims = getType(coordinate.type).sizeInComponents - (isArrayed ? 1 : 0);
int dims = getType(coordinate).sizeInComponents - (isArrayed ? 1 : 0);
SIMD::Int u = coordinate.Int(0);
SIMD::Int v = SIMD::Int(0);
if(getType(coordinate.type).sizeInComponents > 1)
if(getType(coordinate).sizeInComponents > 1)
{
v = coordinate.Int(1);
}
......@@ -544,7 +544,7 @@ SpirvShader::EmitResult SpirvShader::EmitImageRead(InsnIterator insn, EmitState
auto &resultType = getType(Type::ID(insn.word(1)));
auto imageId = Object::ID(insn.word(3));
auto &image = getObject(imageId);
auto &imageType = getType(image.type);
auto &imageType = getType(image);
Object::ID resultId = insn.word(2);
Object::ID sampleId = 0;
......@@ -848,7 +848,7 @@ SpirvShader::EmitResult SpirvShader::EmitImageWrite(InsnIterator insn, EmitState
{
auto imageId = Object::ID(insn.word(1));
auto &image = getObject(imageId);
auto &imageType = getType(image.type);
auto &imageType = getType(image);
ASSERT(imageType.definition.opcode() == spv::OpTypeImage);
......@@ -1000,7 +1000,7 @@ SpirvShader::EmitResult SpirvShader::EmitImageTexelPointer(InsnIterator insn, Em
auto &image = getObject(imageId);
// Note: OpImageTexelPointer is unusual in that the image is passed by pointer.
// Look through to get the actual image type.
auto &imageType = getType(getType(image.type).element);
auto &imageType = getType(getType(image).element);
Object::ID resultId = insn.word(2);
ASSERT(imageType.opcode() == spv::OpTypeImage);
......
......@@ -28,14 +28,14 @@ SpirvShader::EmitResult SpirvShader::EmitLoad(InsnIterator insn, EmitState *stat
Object::ID resultId = insn.word(2);
Object::ID pointerId = insn.word(3);
auto &result = getObject(resultId);
auto &resultTy = getType(result.type);
auto &resultTy = getType(result);
auto &pointer = getObject(pointerId);
auto &pointerTy = getType(pointer.type);
auto &pointerTy = getType(pointer);
std::memory_order memoryOrder = std::memory_order_relaxed;
ASSERT(getType(pointer.type).element == result.type);
ASSERT(Type::ID(insn.word(1)) == result.type);
ASSERT(!atomic || getType(getType(pointer.type).element).opcode() == spv::OpTypeInt); // Vulkan 1.1: "Atomic instructions must declare a scalar 32-bit integer type, for the value pointed to by Pointer."
ASSERT(getType(pointer).element == result.typeId());
ASSERT(Type::ID(insn.word(1)) == result.typeId());
ASSERT(!atomic || getType(getType(pointer).element).opcode() == spv::OpTypeInt); // Vulkan 1.1: "Atomic instructions must declare a scalar 32-bit integer type, for the value pointed to by Pointer."
if(pointerTy.storageClass == spv::StorageClassUniformConstant)
{
......@@ -73,7 +73,7 @@ SpirvShader::EmitResult SpirvShader::EmitStore(InsnIterator insn, EmitState *sta
Object::ID objectId = insn.word(atomic ? 4 : 2);
auto &object = getObject(objectId);
auto &pointer = getObject(pointerId);
auto &pointerTy = getType(pointer.type);
auto &pointerTy = getType(pointer);
auto &elementTy = getType(pointerTy.element);
std::memory_order memoryOrder = std::memory_order_relaxed;
......@@ -125,7 +125,7 @@ SpirvShader::EmitResult SpirvShader::EmitVariable(InsnIterator insn, EmitState *
auto routine = state->routine;
Object::ID resultId = insn.word(2);
auto &object = getObject(resultId);
auto &objectTy = getType(object.type);
auto &objectTy = getType(object);
switch(objectTy.storageClass)
{
......@@ -257,8 +257,8 @@ SpirvShader::EmitResult SpirvShader::EmitCopyMemory(InsnIterator insn, EmitState
{
Object::ID dstPtrId = insn.word(1);
Object::ID srcPtrId = insn.word(2);
auto &dstPtrTy = getType(getObject(dstPtrId).type);
auto &srcPtrTy = getType(getObject(srcPtrId).type);
auto &dstPtrTy = getType(getObject(dstPtrId));
auto &srcPtrTy = getType(getObject(srcPtrId));
ASSERT(dstPtrTy.element == srcPtrTy.element);
bool dstInterleavedByLane = IsStorageInterleavedByLane(dstPtrTy.storageClass);
......@@ -362,10 +362,11 @@ void SpirvShader::VisitMemoryObjectInner(sw::SpirvShader::Type::ID id, sw::Spirv
}
}
void SpirvShader::VisitMemoryObject(sw::SpirvShader::Object::ID id, const MemoryVisitor &f) const
void SpirvShader::VisitMemoryObject(Object::ID id, const MemoryVisitor &f) const
{
auto typeId = getObject(id).type;
auto typeId = getObject(id).typeId();
auto const &type = getType(typeId);
if(IsExplicitLayout(type.storageClass))
{
Decorations d{};
......
......@@ -69,11 +69,11 @@ void SpirvShader::EvalSpecConstantOp(InsnIterator insn)
{
auto &result = CreateConstant(insn);
auto const &cond = getObject(insn.word(4));
auto condIsScalar = (getType(cond.type).sizeInComponents == 1);
auto condIsScalar = (getType(cond).sizeInComponents == 1);
auto const &left = getObject(insn.word(5));
auto const &right = getObject(insn.word(6));
for(auto i = 0u; i < getType(result.type).sizeInComponents; i++)
for(auto i = 0u; i < getType(result).sizeInComponents; i++)
{
auto sel = cond.constantValue[condIsScalar ? 0 : i];
result.constantValue[i] = sel ? left.constantValue[i] : right.constantValue[i];
......@@ -85,9 +85,9 @@ void SpirvShader::EvalSpecConstantOp(InsnIterator insn)
{
auto &result = CreateConstant(insn);
auto const &compositeObject = getObject(insn.word(4));
auto firstComponent = WalkLiteralAccessChain(compositeObject.type, insn.wordCount() - 5, insn.wordPointer(5));
auto firstComponent = WalkLiteralAccessChain(compositeObject.typeId(), insn.wordCount() - 5, insn.wordPointer(5));
for(auto i = 0u; i < getType(result.type).sizeInComponents; i++)
for(auto i = 0u; i < getType(result).sizeInComponents; i++)
{
result.constantValue[i] = compositeObject.constantValue[firstComponent + i];
}
......@@ -99,7 +99,7 @@ void SpirvShader::EvalSpecConstantOp(InsnIterator insn)
auto &result = CreateConstant(insn);
auto const &newPart = getObject(insn.word(4));
auto const &oldObject = getObject(insn.word(5));
auto firstNewComponent = WalkLiteralAccessChain(result.type, insn.wordCount() - 6, insn.wordPointer(6));
auto firstNewComponent = WalkLiteralAccessChain(result.typeId(), insn.wordCount() - 6, insn.wordPointer(6));
// old components before
for(auto i = 0u; i < firstNewComponent; i++)
......@@ -107,12 +107,12 @@ void SpirvShader::EvalSpecConstantOp(InsnIterator insn)
result.constantValue[i] = oldObject.constantValue[i];
}
// new part
for(auto i = 0u; i < getType(newPart.type).sizeInComponents; i++)
for(auto i = 0u; i < getType(newPart).sizeInComponents; i++)
{
result.constantValue[firstNewComponent + i] = newPart.constantValue[i];
}
// old components after
for(auto i = firstNewComponent + getType(newPart.type).sizeInComponents; i < getType(result.type).sizeInComponents; i++)
for(auto i = firstNewComponent + getType(newPart).sizeInComponents; i < getType(result).sizeInComponents; i++)
{
result.constantValue[i] = oldObject.constantValue[i];
}
......@@ -125,7 +125,7 @@ void SpirvShader::EvalSpecConstantOp(InsnIterator insn)
auto const &firstHalf = getObject(insn.word(4));
auto const &secondHalf = getObject(insn.word(5));
for(auto i = 0u; i < getType(result.type).sizeInComponents; i++)
for(auto i = 0u; i < getType(result).sizeInComponents; i++)
{
auto selector = insn.word(6 + i);
if(selector == static_cast<uint32_t>(-1))
......@@ -133,13 +133,13 @@ void SpirvShader::EvalSpecConstantOp(InsnIterator insn)
// Undefined value, we'll use zero
result.constantValue[i] = 0;
}
else if(selector < getType(firstHalf.type).sizeInComponents)
else if(selector < getType(firstHalf).sizeInComponents)
{
result.constantValue[i] = firstHalf.constantValue[selector];
}
else
{
result.constantValue[i] = secondHalf.constantValue[selector - getType(firstHalf.type).sizeInComponents];
result.constantValue[i] = secondHalf.constantValue[selector - getType(firstHalf).sizeInComponents];
}
}
break;
......@@ -159,7 +159,7 @@ void SpirvShader::EvalSpecConstantUnaryOp(InsnIterator insn)
auto opcode = static_cast<spv::Op>(insn.word(3));
auto const &lhs = getObject(insn.word(4));
auto size = getType(lhs.type).sizeInComponents;
auto size = getType(lhs).sizeInComponents;
for(auto i = 0u; i < size; i++)
{
......@@ -210,7 +210,7 @@ void SpirvShader::EvalSpecConstantBinaryOp(InsnIterator insn)
auto opcode = static_cast<spv::Op>(insn.word(3));
auto const &lhs = getObject(insn.word(4));
auto const &rhs = getObject(insn.word(5));
auto size = getType(lhs.type).sizeInComponents;
auto size = getType(lhs).sizeInComponents;
for(auto i = 0u; i < size; i++)
{
......
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