Commit 88482256 by Maxime Gregoire Committed by Maxime Grégoire

Added architecture details to DLL's descriptions

Bug 18999966 Change-Id: If5efde5dfb6ae30f43b63358cf4f2e0ebfda38cc Reviewed-on: https://swiftshader-review.googlesource.com/1703Tested-by: 's avatarMaxime Grégoire <mgregoire@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com>
parent 0b3757b4
......@@ -68,7 +68,11 @@ BEGIN
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "SwiftShader libEGL Dynamic Link Library"
#ifdef WIN64
VALUE "FileDescription", "SwiftShader libEGL 64-bit Dynamic Link Library"
#else
VALUE "FileDescription", "SwiftShader libEGL 32-bit Dynamic Link Library"
#endif
VALUE "FileVersion", VERSION_STRING
VALUE "InternalName", "libEGL"
VALUE "LegalCopyright", "Copyright (C) 2012 TransGaming Inc."
......
......@@ -170,6 +170,9 @@ copy "$(OutDir)libEGL.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platfor
mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
......@@ -227,6 +230,9 @@ copy "$(OutDir)libEGL.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platfor
mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libEGL.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libEGL_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<ClCompile>
......
......@@ -70,7 +70,11 @@ BEGIN
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "SwiftShader libGLES_CM Dynamic Link Library"
#ifdef WIN64
VALUE "FileDescription", "SwiftShader libGLES_CM 64-bit Dynamic Link Library"
#else
VALUE "FileDescription", "SwiftShader libGLES_CM 32-bit Dynamic Link Library"
#endif
VALUE "FileVersion", VERSION_STRING
VALUE "InternalName", "libGLES_CM"
VALUE "LegalCopyright", "Copyright (C) 2012 TransGaming Inc."
......
......@@ -174,6 +174,9 @@ copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Pla
mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
......@@ -243,6 +246,9 @@ copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Pla
mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\"
copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<ClCompile>
......
......@@ -70,7 +70,11 @@ BEGIN
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "SwiftShader libGLESv2 Dynamic Link Library"
#ifdef WIN64
VALUE "FileDescription", "SwiftShader libGLESv2 64-bit Dynamic Link Library"
#else
VALUE "FileDescription", "SwiftShader libGLESv2 32-bit Dynamic Link Library"
#endif
VALUE "FileVersion", VERSION_STRING
VALUE "InternalName", "libGLESv2"
VALUE "LegalCopyright", "Copyright (C) 2012 TransGaming Inc."
......
......@@ -174,6 +174,9 @@ copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Plat
mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
......@@ -243,6 +246,9 @@ copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Plat
mkdir "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator"
copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platform)\translator\libGLES_V2_translator.dll"</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WIN64</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<ClCompile>
......
......@@ -5,10 +5,18 @@
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6303975E-7060-4CE7-8090-CB2DE0B840B4}</ProjectGuid>
......@@ -21,6 +29,12 @@
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
......@@ -28,15 +42,28 @@
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
......@@ -49,6 +76,16 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
......@@ -63,6 +100,20 @@
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="Diagnostics.h" />
<ClInclude Include="DirectiveHandler.h" />
......
......@@ -68,6 +68,11 @@ BEGIN
BEGIN
BLOCK "040904b0"
BEGIN
#ifdef WIN64
VALUE "FileDescription", "SwiftShader libRAD 64-bit Dynamic Link Library"
#else
VALUE "FileDescription", "SwiftShader libRAD 32-bit Dynamic Link Library"
#endif
VALUE "FileDescription", "SwiftShader libRAD Dynamic Link Library"
VALUE "FileVersion", VERSION_STRING
VALUE "InternalName", "libRAD"
......
......@@ -665,7 +665,8 @@ Global
{A08DD1A8-998C-4FBB-8710-89B80D0BC3AD}.Profile|x64.ActiveCfg = Profile|Win32
{A08DD1A8-998C-4FBB-8710-89B80D0BC3AD}.Release|Win32.ActiveCfg = Release|Win32
{A08DD1A8-998C-4FBB-8710-89B80D0BC3AD}.Release|Win32.Build.0 = Release|Win32
{A08DD1A8-998C-4FBB-8710-89B80D0BC3AD}.Release|x64.ActiveCfg = Release|Win32
{A08DD1A8-998C-4FBB-8710-89B80D0BC3AD}.Release|x64.ActiveCfg = Release|x64
{A08DD1A8-998C-4FBB-8710-89B80D0BC3AD}.Release|x64.Build.0 = Release|x64
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Debug|Win32.ActiveCfg = Debug|Win32
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Debug|Win32.Build.0 = Debug|Win32
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Debug|x64.ActiveCfg = Debug|Win32
......@@ -674,7 +675,8 @@ Global
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Profile|x64.ActiveCfg = Profile|Win32
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Release|Win32.ActiveCfg = Release|Win32
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Release|Win32.Build.0 = Release|Win32
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Release|x64.ActiveCfg = Release|Win32
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Release|x64.ActiveCfg = Release|x64
{5AEBF8B8-3454-4984-9D77-A8F13BC0377B}.Release|x64.Build.0 = Release|x64
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Debug|Win32.ActiveCfg = Debug|Win32
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Debug|Win32.Build.0 = Debug|Win32
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Debug|x64.ActiveCfg = Debug|Win32
......@@ -683,7 +685,8 @@ Global
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Profile|x64.ActiveCfg = Release|Win32
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Release|Win32.ActiveCfg = Release|Win32
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Release|Win32.Build.0 = Release|Win32
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Release|x64.ActiveCfg = Release|Win32
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Release|x64.ActiveCfg = Release|x64
{6303975E-7060-4CE7-8090-CB2DE0B840B4}.Release|x64.Build.0 = Release|x64
{B4537008-1302-4EE7-98C8-6897472B9E36}.Debug|Win32.ActiveCfg = Debug|Win32
{B4537008-1302-4EE7-98C8-6897472B9E36}.Debug|Win32.Build.0 = Debug|Win32
{B4537008-1302-4EE7-98C8-6897472B9E36}.Debug|x64.ActiveCfg = Debug|Win32
......@@ -692,7 +695,8 @@ Global
{B4537008-1302-4EE7-98C8-6897472B9E36}.Profile|x64.ActiveCfg = Release|Win32
{B4537008-1302-4EE7-98C8-6897472B9E36}.Release|Win32.ActiveCfg = Release|Win32
{B4537008-1302-4EE7-98C8-6897472B9E36}.Release|Win32.Build.0 = Release|Win32
{B4537008-1302-4EE7-98C8-6897472B9E36}.Release|x64.ActiveCfg = Release|Win32
{B4537008-1302-4EE7-98C8-6897472B9E36}.Release|x64.ActiveCfg = Release|x64
{B4537008-1302-4EE7-98C8-6897472B9E36}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
......
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