Remove idle Blitter fallbacks
For Vulkan we must support all blittable formats natively, so there's
no fallback to C++ code. Also, if by error an unsupported format is
used we don't have to immediately abort routine generation but can
continue with something that's benign.
This change simplifies the code, makes it more readable/maintainable,
and marks other formats as unsupported instead of unimplemented.
Bug: b/138944025
Bug: b/131243109
Change-Id: I4d246cdd280c5a352f18341996c92111a5144d96
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/34588
Presubmit-Ready: Nicolas Capens <nicolascapens@google.com>
Tested-by:
Nicolas Capens <nicolascapens@google.com>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Reviewed-by:
Ben Clayton <bclayton@google.com>
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