Update to RenderbufferStorage's supported format list
Added OpenGL ES 3.0 supported formats to the list
of formats supported by glRenderbufferStorage().
Change-Id: Ifc73de17b678e2a5b782d2fe239d5442b98edd95
Reviewed-on: https://swiftshader-review.googlesource.com/3290Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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