Commit 91f10e36 by Alexis Hetu Committed by Alexis Hétu

GN files, initial check in

First version of Chromium build files for SwiftShader. Works for Linux only at this point. Other platforms are there, but untested at the moment. Change-Id: I8f389db9937feda74c7009cf7a22938dab9e69d5 Reviewed-on: https://swiftshader-review.googlesource.com/5520Tested-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com>
parent c634fb61
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
config("swiftshader_config") {
if (is_clang) {
cflags = [
"-std=c++11",
]
if (is_debug) {
cflags += [
"-g",
]
} else { # Release
# All Release builds use function/data sections to make the shared libraries smaller
cflags += [
"-ffunction-sections",
"-fdata-sections",
"-Wl",
"--gc-sections",
"-s",
"-fomit-frame-pointer",
]
# Choose the right Release architecture
if (target_cpu == "x64") {
cflags += [
"-march=core2",
]
} else { # 32
cflags += [
"-march=i686",
]
}
}
if (target_cpu == "x64") { # 64 bit version
cflags += [
"-m64",
"-fPIC",
]
} else { # 32 bit version
cflags += [
"-m32",
]
}
}
}
component("swiftshader") {
configs -= [ "//build/config/compiler:chromium_code" ]
configs += [
"//build/config/compiler:no_chromium_code",
":swiftshader_config",
]
deps = [
"src/OpenGL/libEGL:swiftshader_libEGL",
"src/OpenGL/libGLESv2:swiftshader_libGLESv2",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_common_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_common\"",
"-msse2",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
source_set("swiftshader_common") {
sources = [
"CPUID.cpp",
"Configurator.cpp",
"Debug.cpp",
"Half.cpp",
"Math.cpp",
"Memory.cpp",
"Resource.cpp",
"Socket.cpp",
"Thread.cpp",
"Timer.cpp",
]
configs += [
":swiftshader_common_private_config",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_main_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_main\"",
"-msse2",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
source_set("swiftshader_main") {
deps = [
"../Common:swiftshader_common",
]
sources = [
"Config.cpp",
"FrameBuffer.cpp",
"SwiftConfig.cpp",
]
if (host_os == "linux") {
sources += [
"libX11.cpp",
"FrameBufferX11.cpp",
]
} else if (host_os == "mac") {
sources += [
"FrameBufferOSX.mm",
]
} else if (host_os == "win") {
sources += [
"FrameBufferDD.cpp",
"FrameBufferGDI.cpp",
"FrameBufferWin.cpp",
]
}
configs += [
":swiftshader_main_private_config",
]
include_dirs = [
"..",
"../Common",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_opengl_common_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_opengl_common\"",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
source_set("swiftshader_opengl_common") {
sources = [
"debug.cpp",
"Image.cpp",
"Object.cpp",
"MatrixStack.cpp",
]
configs += [
":swiftshader_opengl_common_private_config",
]
include_dirs = [
"..",
"../..",
"../../../include",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_opengl_compiler_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_opengl_compiler\"",
"-Wno-sign-compare",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
source_set("swiftshader_opengl_compiler") {
deps = [
"preprocessor:swiftshader_opengl_preprocessor",
]
sources = [
"AnalyzeCallDepth.cpp",
"Compiler.cpp",
"debug.cpp",
"Diagnostics.cpp",
"DirectiveHandler.cpp",
"glslang_lex.cpp",
"glslang_tab.cpp",
"InfoSink.cpp",
"Initialize.cpp",
"InitializeParseContext.cpp",
"IntermTraverse.cpp",
"Intermediate.cpp",
"intermOut.cpp",
"OutputASM.cpp",
"parseConst.cpp",
"ParseHelper.cpp",
"PoolAlloc.cpp",
"SymbolTable.cpp",
"TranslatorASM.cpp",
"util.cpp",
"ValidateGlobalInitializer.cpp",
"ValidateLimitations.cpp",
"ValidateSwitch.cpp",
]
if ((host_os == "linux") || (host_os == "mac")) {
sources += [
"ossource_posix.cpp",
]
} else if (host_os == "win") {
sources += [
"ossource_win.cpp",
]
}
configs += [
":swiftshader_opengl_compiler_private_config",
]
include_dirs = [
"..",
"../..",
"../../../include",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_opengl_preprocessor_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_opengl_compiler\"",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
source_set("swiftshader_opengl_preprocessor") {
sources = [
"Diagnostics.cpp",
"DirectiveHandler.cpp",
"DirectiveParser.cpp",
"ExpressionParser.cpp",
"Input.cpp",
"Lexer.cpp",
"Macro.cpp",
"MacroExpander.cpp",
"Preprocessor.cpp",
"Token.cpp",
"Tokenizer.cpp",
]
configs += [
":swiftshader_opengl_preprocessor_private_config",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_libEGL_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_libEGL\"",
"-DEGLAPI=",
"-DEGL_EGLEXT_PROTOTYPES",
"-Wno-sign-compare",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
shared_library("swiftshader_libEGL") {
deps = [
"../../Common:swiftshader_common",
"../../Reactor:swiftshader_reactor",
"../../Renderer:swiftshader_renderer",
"../../OpenGL/common:swiftshader_opengl_common",
"../../OpenGL/compiler:swiftshader_opengl_compiler",
"../../Shader:swiftshader_shader",
"../../Main:swiftshader_main",
"../../../third_party/LLVM:swiftshader_llvm",
]
sources = [
"Config.cpp",
"Display.cpp",
"Surface.cpp",
"libEGL.cpp",
"main.cpp",
]
if (host_os == "mac") {
sources += [
"OSXUtils.mm",
]
}
configs += [
":swiftshader_libEGL_private_config",
]
include_dirs = [
"../../../include",
"../..",
"..",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_libGLESv2_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_libGLESv2\"",
"-fno-operator-names",
"-D__STDC_CONSTANT_MACROS",
"-D__STDC_LIMIT_MACROS",
"-DGL_API=",
"-DGL_APICALL=",
"-DGL_GLEXT_PROTOTYPES",
"-Wno-sign-compare",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
shared_library("swiftshader_libGLESv2") {
deps = [
"../../Common:swiftshader_common",
"../../Reactor:swiftshader_reactor",
"../../Renderer:swiftshader_renderer",
"../../OpenGL/common:swiftshader_opengl_common",
"../../OpenGL/compiler:swiftshader_opengl_compiler",
"../../Shader:swiftshader_shader",
"../../Main:swiftshader_main",
"../../../third_party/LLVM:swiftshader_llvm",
]
sources = [
"Buffer.cpp",
"Context.cpp",
"Device.cpp",
"Fence.cpp",
"Framebuffer.cpp",
"IndexDataManager.cpp",
"libGLESv2.cpp",
"libGLESv3.cpp",
"main.cpp",
"Program.cpp",
"Query.cpp",
"Renderbuffer.cpp",
"ResourceManager.cpp",
"Shader.cpp",
"Texture.cpp",
"TransformFeedback.cpp",
"utilities.cpp",
"VertexArray.cpp",
"VertexDataManager.cpp",
]
configs += [
":swiftshader_libGLESv2_private_config",
]
include_dirs = [
"../../../include",
"../..",
"..",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_reactor_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_reactor\"",
"-Wno-unused-local-typedef",
"-msse2",
"-D__STDC_CONSTANT_MACROS",
"-D__STDC_LIMIT_MACROS",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
source_set("swiftshader_reactor") {
deps = [
"../Common:swiftshader_common",
"../../third_party/LLVM:swiftshader_llvm",
]
sources = [
"Nucleus.cpp",
"Routine.cpp",
"RoutineManager.cpp",
]
if (host_os == "win") {
sources += [
"DLL.cpp",
]
}
configs += [
":swiftshader_reactor_private_config",
]
include_dirs = [
"..",
"../Common",
"../../third_party/LLVM/include/",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_renderer_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_renderer\"",
"-fno-operator-names",
"-msse2",
"-Wno-sign-compare",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
source_set("swiftshader_renderer") {
deps = [
"../Common:swiftshader_common",
"../Shader:swiftshader_shader",
"../Main:swiftshader_main",
]
sources = [
"Blitter.cpp",
"Clipper.cpp",
"Color.cpp",
"Context.cpp",
"ETC_Decoder.cpp",
"Matrix.cpp",
"PixelProcessor.cpp",
"Plane.cpp",
"Point.cpp",
"QuadRasterizer.cpp",
"Renderer.cpp",
"Sampler.cpp",
"SetupProcessor.cpp",
"Surface.cpp",
"TextureStage.cpp",
"Vector.cpp",
"VertexProcessor.cpp",
]
configs += [
":swiftshader_renderer_private_config",
]
include_dirs = [
".",
"..",
"../Common",
"../Main",
"../Shader",
]
}
\ No newline at end of file
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_shader_private_config") {
if (is_clang) {
cflags = [
"-DLOG_TAG=\"swiftshader_shader\"",
"-fno-operator-names",
]
if (!is_debug) {
cflags += [
"-DNDEBUG",
"-DANGLE_DISABLE_TRACE",
]
}
}
}
source_set("swiftshader_shader") {
deps = [
"../Common:swiftshader_common",
"../Main:swiftshader_main",
]
sources = [
"Constants.cpp",
"PixelPipeline.cpp",
"PixelProgram.cpp",
"PixelRoutine.cpp",
"PixelShader.cpp",
"SamplerCore.cpp",
"SetupRoutine.cpp",
"Shader.cpp",
"ShaderCore.cpp",
"VertexPipeline.cpp",
"VertexProgram.cpp",
"VertexRoutine.cpp",
"VertexShader.cpp",
]
configs += [
":swiftshader_shader_private_config",
]
include_dirs = [
".",
"..",
"../Common",
"../Main",
"../Renderer",
]
}
\ No newline at end of file
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