Fix bit shift compilation
Bit shifts compilation was failing when the types were a mismatch,
but shifting a uint by an int (or vice versa) is allowed, so types
may not match, and it's fine, as long as both are integer types.
Change-Id: I86c52a572625b1d09803b0a8b887a63756544101
Reviewed-on: https://swiftshader-review.googlesource.com/3887Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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